How to Find the Hawkmoon Catalyst in Destiny 2
Destiny 2 is Bungie’s best-known game at the moment. Very recently, it saw the release of its newest expansion called The Witch Queen, which has brought a lot of new content with it. However, that means that a lot of older content has been removed as well, meaning that their rewards must now be acquired through other means. To name an example, look no further than the Hawkmoon Catalyst.
What Are Catalysts in Destiny 2?
For those who are unfamiliar, Destiny 2 is a looter shooter. As a result, it should come as no surprise to learn that there is a strong emphasis on getting better and better weapons. Fortunately, the game’s rarity system rarity system isn’t that complicated. The most common weapons are, well, common. After which, they are followed by uncommon weapons, rare weapons, legendary weapons, and then exotic weapons.
The last would be the highest tier of weapons that can be found in the game, as shown by how each one comes with a one-of-a-kind ability that can be found nowhere else. Even so, exotic weapons can be made better still. Catalysts would be one of the most notable ways for that to happen. The Hawkmoon is an exotic hand cannon that was introduced in Destiny but has shown up in Destiny 2 as well.
Strictly speaking, it isn’t the best hand cannon that can be found out there. However, the Hawkmoon is a very solid choice for its particular niche, meaning that it isn’t a bad weapon for people who want to bring a hand cannon with them for whatever reason. It can be made better still through the use of its Catalyst, which will provide it with a bigger magazine plus bonuses to handling, range, and reload speed based on the number of Paracausal Charge stacks.
How Can You Find the Hawkmoon Catalyst in Destiny 2?
Previously, interested individuals could get their hands on the Hawkmoon Catalyst by completing the Harbinger mission. Now, that is no longer a mission because the Harbinger mission is one of the pieces of older content that have been phased out. Some people might see this as a good thing because the Harbinger mission wasn’t very interesting.
However, chances are good that most people will not if they are specifically determined to get their hands on the Hawkmoon Catalyst because the process has been randomized. Essentially, interested individuals are going to need to do Strikes, Gambits, and Crucible matches unless they get the right random drop from these activities.
If they are lucky, they will get the Hawkmoon Catalyst; if they are unlucky, well, they can always think of the whole thing as grinding for other drops at the same time. It is possible that a better way for acquiring the Hawkmoon Catalyst will be made available at some point in the future. For the time being, interested individuals will need to grind, grind, grind until they get what they are looking for.
Target the Weak Points
The player should always try to do bonus damage. After all, the faster that they take out the opposition, the smaller the chance of them being taken out by their opposition. FPS games being FPS games, it should come as no surprise to learn that this means targeting the head much of the time. However, Destiny 2 has a more varied set of enemies than that, meaning that some of them have their weak points located somewhere else.
As such, the player should do their best to memorize everything’s weak points for the most efficient elimination of their enemies. If they aren’t sure where they should be shooting, check out the enemy to see if they have anything that is glowing a lot.
Find Xur
Interested individuals will want to find Xur. This is because he sells exotic gear when he shows up, meaning that he is a useful way for the player to improve their loadouts. Please note that Xur shows up at random locations on a regular basis, meaning that find him can be a real hassle for people who are doing this on their own. Fortunately, his location is the same for everyone, so there are plenty of places where interested individuals can check to see where the character can be found at the moment.
Do the Campaign
It is a good idea for the player to do the campaign before doing anything else. Essentially, it will serve as an extended tutorial that will introduce them to their enemies, teach them how to overcome those enemies, and provide them with valuable first-hand insight into making the best use of their capabilities. Once the player has finished up the campaign, they should be in a much better position to tackle the multiplayer content.
Don’t Hoard Too Much
Hoarding can be tempting in looter shooters. After all, if the player has managed to get their hands on a good weapon, they are not going to want to toss it out even if they manage to get a somewhat better one. However, interested individuals shouldn’t let themselves get carried away in this regard. It is fine for them to have some extra options for their loadouts, but it is not fine for them to stay close to their inventory limit because they can expect to get a lot of loot.
Over time, interested individuals should be able to develop a better sense for what they should and shouldn’t keep on hand. To name an example, if they don’t use a particular kind of weapon very much, they might be fine with just keeping one or two examples of said weapon on hand rather than a more varied selection. Something that should enable them to get a bit more space for their future loot.
Understand the Stats
Stats tend to have pretty intuitive names because game developers want to make it easy for game players to figure out what is going on. Still, it is useful to understand exactly what everything does. For instance, consider weapons, which have impact, range, stability, handling, reload speed, and magazine. Some of these stats are pretty unmistakable.
No one is going to interpret reload speed and magazine to be anything but what they are stated to be. Meanwhile, others can be a bit more complicated. Impact is the force of the weapon when fired; range is the distance that the weapon can reach before its damage starts dropping off; stability is the extent of the recoil when firing; and handling is the sluggishness or the lack thereof for the weapon.
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