Does SEGA need saving?


Since the Dreamcast gasped its last breath SEGA has been spotty at best. For every triumph there are countless failures. The company’s mascot has been reduced to an internet meme, and that’s just the tip of the iceberg. Let me be honest with everyone here for a second. I loved SEGA. I’ve owned very extensive libraries of games for the Genesis, Saturn and Dreamcast. Growing up in Canada I had to order a copy of Panzer Dragoon Saga for the Saturn over the phone from California the day it released. This company has meant a lot to me throughout my life and I still have it to thank for sinking it’s hooks into me when it comes to gaming. It hurts to see a once creative giant hit new lows year after year, but I believe it’s reached rock bottom with Sonic Boom.

What hasn’t been already said about this game? It’s bad, it’s very very bad (No kid deserves to get this over Smash Bros for Christmas). SEGA right now is a ship without a rudder. Its triple A releases over the last decade never seem to feel triple A always lacking polish in how they are presented. Like I mentioned before there have been some triumphs. Creative Assembly’s Alien Isolation, Sonic All Stars Racing 1 and 2, Total War all spring to mind, but for the most part there’s been a lot of failures. Why is it like this? This company has had visionary programmers by the likes of Yu Suzuki, and Yuji Naka. Both with careers that many aspiring game designers could only wish for (Google them it’s ridiculous!). What’s left of Team Andromeda who once made the epic Panzer Dragoon Series, eventually becoming Smilebit, who made Jet Grind Radio and Jet Set Radio Future have been in development hell churning out clunky Mario and Sonic Olympic games for 10 years (what did they do to deserve that?). SEGA has a war chest of IP’s that are either wasting away, or being released as cheap iterations on mobile platforms.

Jet Set Radio


Panzer Dragoon

Skies of Arcadia

Phantasy Star

Shining Force


Burning Rangers


Golden Axe

Crazy Taxi

Streets of Rage and there’s tons more!!

People have said for years that someone should buy SEGA but is that enough? These days they have a fundamental problem from the top down. They only publish or create games that are established name brands. That can only work if the quality of what made that brand great in the first place is maintained, but they haven’t been able to do that at all. Look at Aliens and Sonic in the last 5 years. Iterations of these franchises have been praised, (Isolation, Colors and Generations) and panned (Colonial Marines, Sonic Boom, Sonic Lost World). No one knows what to expect any more.

SEGA as a company doesn’t deserve saving, but its long dormant IP’s and its in house talent definitely do. How it’s done, or when it’s done only time will tell.

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  1. I think the article only misses and opinion about why things are like this. Is it because they don’t make consoles anymore. Is it because the games they publish don’t are either undercooked or niche titles? Is it because Sonic is still profitable that they are scared to put anything else other than games from that character who really isn’t the same from game to game (swords, fairytales, time travel, werehogs, sitcom cartoons)?

    Frankly this is why Nintendo fans are wary of Nintendo ever leaving consoles. I mean even before Sega, Atari hasn’t been as remarkable after they stopped making consoles.

    1. This.
      Sega took chances for variety of games for it’s hardware. Without the need to differentiate a console they only focus on what will, without a doubt, break even at worst.
      I think a hardware company should buy them (honestly, MS needs them most) to get back into the mindset of “You can’t find these experiences anywhere else.” Someone needs to allow them to just make interesting content, using the IP they have and otherwise, to give unique reasons to own one console over another. They would be well-off to pull a Nintendo/Microsoft by allowing third-party developers to make content based on their IP (think DIMPS, Double Helix, Retro Studios, Koei, etc.)

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