The Problem With Open World Games (Comic)

I think we can all agree that this about sums it all up.  (Comic via Dorkly)

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8 Comments

  1. Wrong. The problem is to many collectibles and unoriginal landscapes. Especially skyrim. I’ve never seen so many dungeons that looked exactly the same. Its like one dungeon banged another dungeon and had a baby then the couldn’t stop and ended up have a bunch of babies. Unfortunately every baby is a twin and the parents are really disappointed and depressed because all of their children are failures due to the fact that none of them are unique or interesting in the slightest.

    1. Minus the fact all dungeons in Skyrim were all handcrafted and not duplicated.
      And the issue doesn’t actually involve the pretty scenery in these games, the issue is that they spend too much time on it and not enough on the actual gameplay. Both mechanically and story driven to be exact.

      Look at what all was promised to be in inquisition for example and you’ll immediately be angry. Not to say it wasn’t a good game, but instead of focusing on their goal for the game they got tied up in pretty lights and multiplayer and completely neglected the single player part.

    2. You’ve obviously never played Oblivion. Not only does every cave look the same, they also share the same layout, with the same raised squarish area in the corner with some stalagmites on it and a chest.
      Skyrim has infinitely more variety in the dungeons.

      1. Another skyrim fan boy. Todd Howard is my hero. Just so you know. But seriously skyrim was so bad with their “hand sculpted” dungeons that even when the dragonborn dlc dropped and we got to go to morrowind they still looked the same as the skyrim dungeons. Skyrim is a good game and oblivion was a revolutionary game. As was morrowind. Skyrim was a bigger let down possibly because it was released and then the new generation of gaming happened immediately after. Idk what happened. But it kept me entertained for one play through at least.

      2. Never played oblivion? Dude I played oblivion so much I had to sell it to stop the addiction. I hundred percent oblivion. It kept me entertained for over 650 hours on one character even. Skyrim fell off my radar in about 150.

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