Cloud Strife Demonstrates the Problem with Side Quests

The-Problem-with-Side-Quests

I think this was why I loved the original Dead Rising, so much. The destruction of the world around you wasn’t on pause while you decided to do other stuff. You had to make hard choices and you couldn’t do everything. Of course, the game was also designed to be shorter than Final Fantasy VII, too. So after you beat it, you could go back and do the stuff you missed the next time or the time after that or the time after that or…

Via DeviantArt


One Response

  1. Shawn July 29, 2015

Add Comment

This site uses Akismet to reduce spam. Learn how your comment data is processed.

How to Step Back in Time for a Day
Five Solid TV Shows and Movies Turned into Games
10 Humongous Plot Holes in the Star Wars Franchise
May the Fourth Be With You: The History of “Star Wars Day”
The Benefits Of Elo Boosting
Guide to Retro Gaming: How to Prepare Your Playing Device for This
How to Get the Luna’s Howl Hand Cannon in Destiny 2
Explaining the Ending to Outlast 2
Who Is Gotham’s Solomon Grundy?
Explaining Black Sky from Marvel’s The Defenders
What We Know About the White Ranger Showing Up in BOOM! Studios’s Mighty Morphin Power Rangers
10 Things You Didn’t Know about Lord Zedd
Five DC Superheroes Who are Incredible Liars
10 Things You Didn’t Know about Guy Gardner
10 Things You Didn’t Know about Mister Terrific
10 Things You Didn’t Know about Marvel’s Okoye
Man Cave Creation
10 Steps to Creating the Ultimate Man Cave
How Do We Limit Screen Time and Set Children Up for Success?
3 Types of Useful Video Software You Should Consider Owning
Here’s Why Apple Should Buy Activision