(click to enlarge)
I’ve long ranted about how I think that even though Kinect is cool technology, it will be deemed a massive failure by the legions of fans who don’t want to play out their favorite games in mime.
That being said, here’s an example of what that might look like when applied to an action game, in this case, an adaptation of the infamous curb stomping scene in American History X. I never understood why that guy actually bit the curb when he told him to.
I could easily see this mechanic being applied to say…Gears of War where you also are required to sometimes stomp your enemies skulls. But after about the twentieth one, the hole in my carpet and bones in my leg would probably just wish I was using the controller instead.