Link Has an Inventory Problem
(click to enlarge)
With a few measly pouches on his outfit, have you ever wondered how Link manages to hold all the items and weapons he acquires on his adventures? Well, one artist did, and that’s inspired this picture here, which has only a handful of the more cumbersome things Link is supposed to be hauling around on a daily basis.
If that’s how big rupees are, his entire wallet would fill a Santa Claus-size knapsack, and a pouch of those bombs would probably restrict his movement to a three foot radius. I’ve gotta just go with the sword, the shield, and those delicious potions, and leave the rest behind.
If anyone knows the artist behind this, I’d love to give some credit and see what else they’ve got.
If I have to pick a game that has limited inventory slots and unlimited, I’m going unlimited. The best compromise is games that have “magical” inventory boxes that show up at different spots but hold all the deposited inventory no matter where it was put.
While limited is more realistic, I’m playing a game. I don’t want to bother with stuff like I’m too encumbered- I want to smack monsters, solve puzzles, and kiss the princess (insert South Park’s Chef-song here).
If i remember right, on the old Mario Bros. show, Link’s items magically grew & shrank when taken out of or put into his pouch. So magic… or a smoke monster hold them, same thing.
I always thought the raft would be bigger. Anyway, I’ll buy the growing/shrinking theory. Why not?