Mortal Kombat X-Ray Moves Trying Too Hard


In an effort to maintain their place in history as the video game industry’s leading exporter of brutality, Mortal Kombat has taken things to a new level with the addition of “X-Ray” moves in their upcoming game.

It’s exactly what it sounds like. During a particularly brutal move, everything goes slo-mo, the camera zooms in, and everything goes all see-thru and we can see the individual bones breaking inside each character.

Sounds intense, but put into practice I’m not terribly impressed. I think it’s much more disturbing to watch someones skull implode or arm snap from the outside, as making everything skeletal makes you more detached, and like what’s happening is a medical procedure.

But hey, maybe I’m wrong and it’ll be the new cool trend in games. Check it out above and decide for yourself.

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  1. It was absolutely lame in that vid to see Liu Kang uppercut Jax and his skull crack and then see Jax’s skull crack in the same spots again when he kicked him.

    These MK producers need to go back to basics.
    I seriously would pay money if they just made a game with every character in a HD version of the MK4 engine.
    Maybe give each fighter an extra move but that’s all.

    MK4 was the most fun MK, for me.

  2. Maybe I’m in the minority here, but this tickles the crap out of my 9-year-old-MKII-playing-inner-child from back in ’93.

    MK4 is where is started to go down-hill for me, so I don’t agree with remaking that at all.

    I never pretended that MK had the greatest, deepest fighting engine…I played it because of this, because it didn’t take itself seriously and because it tried too hard. It’s like watching bad italian horror movies for the camp.

    Basically, the new X-Ray moves are everything I originally loved as an immature little kid who felt like they were getting away with something by playing the game….I’m excited.

  3. I actually think that the X-Ray moves are pretty cool and a good addition to the game. It’s one of the factors that’s driving me to purchase the game when it comes out, otherwise I haven’t played a MK since UMK3. Personally also, I think seeing the bones break is more brutal than not using X-Ray, unless of course the bone pops out of the skin, otherwise it’s just like every other fighting game that doesn’t show gore, which is a staple in the MK series.

  4. Fighting game genre’s death? Yeah right. I know way more die hard gamers that play fighting games than any other genre of games. Ironically it’s 2D fighters like Guilty Gear, BlazBlue, Street Fighter, and Marvel Vs. Capcom that seem to have the biggest fanbase as where the 3d fighters are mostly viewed as casual. Fighting games aren’t going anywhere anytime soon. Mortal Kombat on the other hand… :/

  5. Gunna have to be honest, I’m gunna have to break from the trend too. There’s something more visceral about SEEING the actual damage of what you’re doing, reflected on the person. In this day and age, where Gears of War and games as such reign supreme, MK has little or no appeal in terms of raw brutality in regards to the normal flesh and blood type thing. I saw some of the trailers for GOW3, and there’s an execution where you stab someone with a flamethrower, and pull the trigger, filling them with smoky goodness.

    How can you compete with that? The only other thing is to go beyond the skin and blood, and ACTUALLY show bone damage. Also, I don’t give a shit what ANYBODY says – watching Subzero reach into someone’s stomach and turn their internal organs to ice before crushing them…it made me warm and fuzzy inside.

  6. I don’t know what you’re talking about. Call me crazy but I have the Demo of this game and it’s freaking awesome. They did go back to basics with the linear 2D fighting style. But remaking Mortal Kombat 4? Seriously, out of all the MKs why MK4? I will buy this game.

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