Zelda Goes FPS in Halo Recreation of Hyrule


For all the PC vs. console argument that happens all the time on the internet, I do have to say that modding does give the computer a big leg up on its cheaper counterparts, as seen here with this Halo Custom Edition rendering of Hyrule.

They’ve recreated the Ocarina of Time map to perfection, horse ranch and all, and turned the game into an FPS and with arrows and bombs galore. Reminds me of what it might be like is Super Smash Bros. was first person. Check it out below, and perhaps someday a Zelda fighter like this could actually exist? Hah, yeah right.

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