Reviving the Dreamcast: Cool Concept, Terrible Idea

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So I’ve been sent what I believe to be a school project for an aspiring design student named Elie Ahovi. I’m not sure exactly what the task was, but he’s designed a completely new Dreamcast console system meant to compete with the current console generation. It’s supposed to be the “comeback of SEGA.”

The concept is very cool, and has a number of extremely interesting features within. The design is sharp, and I’d love to see a console like this on the market. But SEGA? Releasing a new console, now? Hah! Even in theory, I can’t help but laugh.

I would argue the market is almost too crowded as is with the PS3 and 360 both jockying for the hardcore audience as Nintendo sweeps up the casuals. The only thing that sets them apart are their respective exclusive franchises, and what exactly would SEGA bring to the table? Sonic (ugh)? Power Stone? Alright, I might like that one.

Anyway, though this will never happen, it’s fun to dream, and a full breakdown of the concept console is below, along with the artist’s descriptions of the specifics.

“The insight of the project was really to take the best of the 90’s Dreamcast and then re-interpret it to make a new game console inspired by the old one.

That’s why, work on the controllers and a new multiplayer experience was obvious!”

“The Disc driver allows a full backward compatibility with games of the first generation. All the new games will be fully downloadable on internet.

Thanks to its network connectivity, the Dreamcast [Delta] will recognize phones, touchscreen tablets, smartphone for young gamers but also regular wireless controllers for true casual and hardcore gamers if needed.

Everyone needs their phones to do things more appropriate than play;  that why, there is a fast inductive charging system on the top of the Dreamcast [Delta]. An adatative and universal case is provided with the game console to adapt to every device and accelerate the charging. We can now play and then recharge our smartphones easily.”

“Size: Length x Width x Height = 200mm x 188mm x 40mm    (technical plans on first page)

Nowadays, it’s sometimes difficult to plug our game console to our tv because all the connections are behind the device. We generally turn the game console, hold it in a risky way and move the furniture.

Thanks to this new shape, we could have more space to connect the game console without moving it.

In the same way, electronic devices are sometimes hidden in furniture or under other equipment, forbidding air circulation.

Thanks to the triangular shape, the elevated silver foot, the elevated top surface and this huge perforated side create a powerful air flow all aroud the Dreamcast”

“Brand Identity Design:

Delta means 4 in greek. I wanted the name and the shape to be closely link in order to have a heavy impact on the market.

4 also means go further than the market.

Nowadays, the names are around the number 3 (PS3, Xbox 360, Nintendo “Wii” 3 letters…)

I wanted the Dreamcast [Delta] to be the first one of a new generation; just like in the past….”


11 Comments

  1. Nick January 26, 2012
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    • as140 May 11, 2014
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