Archive for the 'Video Games' Category

Apr 09 2014

Black Desert May Have the Most Insane Character Creator in Video Game History

Published by under Video Games,Videos

Upcoming Korean MMO Black Desert has made a big splash by introducing what very well might be the most detailed character creation system to ever grace a video game. As someone who usually spends a solid hour with the Skyrim/Saints Row/Mass Effect creator before even starting the game, I imagine I could triple that with the insane amount of detail featured here.

While naturally, hot Asian elf females are the focus of the video, it’s clear that you can make ALL different kinds of good looking people with the creator. The level of detail you have access to is just insane.

I actually like using character creators in games to try and bring to life characters from my books. Like, Asha, one of the stars of my trilogy, ended up being my lead character for the last two Saints Row games. It’s just cool to be able to give life to characters you have in your head when you’ve only written about them, and can’t draw terribly well.

3 responses so far


Apr 09 2014

The Console That Could Not Be Killed: Game Boy Turns 25

Published by under Editorials,Video Games

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April marks the 25th anniversary of the Nintendo Game Boy’s official world debut. While certainly not the first handheld console ever manufactured, it was the first to make an impact on both culture and commerce.

When released in Japan on April 21st 1989, stores almost immediately sold out of the initial production stock of 300,000 units. Three months later in July, the American debut would sell an unheard of 40,000 units on the first day. Nintendo had difficulty keeping up with demand, and never imagined the console achieving such runaway success. Despite being technologically inferior to other available handhelds in every way, the Game Boy squashed competition and created a legacy that lasted nearly ten years.

The system was designed by Nintendo veteran Gunpei Yokoi to be cheap and durable. As such, it lacked the processing power and display capabilities of other systems such as the Atari Lynx and Sega Game Gear. The monochrome, non-backlit display had a low resolution and only 4 shades of nauseating green to convey the game’s graphics to players.

What it had instead was the Nintendo name, which to consumers was worth it’s weight in gold. A string of immensely successful Mario games, as well as countless other NES titles made the public hungry once a portable Nintendo console was announced. What no one expected, though, was an insatiable addiction that could be taken with you wherever you wanted… Continue Reading »

8 responses so far


Apr 07 2014

Minimalist Last of Us Wallpaper

Published by under Images,Video Games

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The game’s moment in the sun has come and gone, but The Last of Us will remain a classic for years to come. It will likely get a sequel at some point, given how well the original sold and the state of the industry, but before that happens, enjoy the simplicity of the original with these wallpapers.

They’re a bit Olly Moss-ish, and feature various memorable moments from the game. It seems weird to say one of them contains spoilers given how little can be seen, but it does ruin one of the better “surprise” moments that doesn’t have to do with a character death. It’s just better to experience it on your own. With that in mind, check out the rest below. Click on any to enlarge. Continue Reading »

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Apr 07 2014

The Walking Dead, Season Two, Episode Two: The Toughest Choices You Will Ever Make In A Game

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I sat there, looking at the two tables full of my friends eating. The thing is, there was a clear rift between the two parties at the two tables. A sort of invisible divide between them. I knew it, and they knew it. But there I was, holding my dinner plate of beans and peaches, watching them both gesture for me to come sit with them. Up to this point, there have been moments when I have literally had to choose between which of my friends lived and which ones died an awful, violent death. Hell, in former episodes, I even had to put a bullet in the head of a child, and had mistakenly killed a woman I thought may have been a walker (but wasn’t).

Even with those things considered, picking who I would sit and eat with and who I would alienate proved to be the hardest choice I have had to make yet in a Walking Dead game. That, my friends, is why this series is one of the best series in gaming right now, and EASILY trumps the show and comic it is based on. This is my unofficial (spoiler free) review of Telltale’s Walking Dead game, season two, episode two. Aptly named, A House Divided. Keep in mind, this (sort of) review (sort of dialogue) will be very vague about plot points and specifics, as the experience of the narrative is most of what makes this game so great, and I refuse to risk ruining any nuance of that for you guys. Also, the game plays out very differently for everyone, as decisions you make dictate the story, and we may not have made the same decisions up to this point.

Continue Reading »

2 responses so far


Apr 07 2014

Get Your Couch-Shaped Ass in Shape With TV/Movie/Video Game Themed Workouts

Published by under Images,Movies,Television,Video Games

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Fitness blogger Neila Rey has crafted a series of “visual” workouts meant to get the attention of the (often overweight) geek community. He’s gone through and made a huge number of workouts based on various staples of geek pop culture, from superheroes to video games to movies. Often they don’t seem like they make all that much sense, but on his site he has more detailed descriptions about each one, and explains the tie-ins.

For example, the “Aquaman” workout works muscles that have to do with swimming (which is like, all of them). The Hunger Games workout focuses on agility, being able to bound through a forest in fear of your life. 300′s is pretty ab-centric, obvious to anyone who has seen the film.

It’s a neat idea, and if you do any of this shit enough, it’s going to be pretty hard. Check out the HUGE number of workouts below, and head to his site if you want to actually understand the “lore” behind them. Continue Reading »

2 responses so far


Apr 04 2014

Battle Ready

Published by under Images,Video Games

battle ready

Here’s a simple, rather sweet look at Chun-Li preparing for a bout by artist Alice Meichi. I don’t believe you can actually buy it, but it’s nice to look at nonetheless. I’d like to see another one of Ryu tweezing his massive eyebrows (though I’m not one to talk).

[via XombieDirge]

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Apr 04 2014

*THWOMP*

Published by under Images,Video Games

thwomp

Has it seriously taken this long for someone to make a Thwomp pillow? Like, this can’t be the first commercially available one right? Who needs fur and patterns on throw pillows when you could have one of Mario’s most easily dodge-able foes?

The pillow is $35 over at ThinkGeek, and yes, is officially licensed by Nintendo. That’s why it’s called a “Thwomp” and not a “Thump” or something.

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Apr 03 2014

Pete Holmes Fires Ken

Published by under Video Games,Videos

I’m not sure if these “Street Fighter Red Tape” videos are quite as good as Pete Holmes’ X-Men series, but I can’t say I don’t enjoy them.

This time around, Holmes calls out Ken for being a clone of Ryu, and more or less useless. Not great for workplace diversity. I really like his surfer dude voice.

“I think people would want to see two hurricane kicks.”

Who do you think will be next? I’m going to go with E. Honda. “You push people. That’s like, all you do.”

One response so far


Apr 02 2014

The Seven Most Momentous Game Glitches of All Time

Published by under Lists,Video Games

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In this day and age of eighth-generation game consoles that check your Facebook while you gun down squeaky-voiced nine-year-olds, glitches are generally seen as nothing more than an annoyance. Some may provide brief entertainment, like creepy bird people, backwards-flying dragons, or demon-possessed doctors, but most people agree that glitches take you out of the immersion that modern games offer while also spoiling the intended play strategy. They are usually quickly dealt with in patch updates and quickly forgotten.

In the past, though, glitches were much more mysterious. Game designers often wrote their own code and bug-fixed the bejeesus out of it, not to mention the fact that there was a lot less content to sift through. This meant that when a glitch did come up, it was a shocking and serendipitous happenstance. Without the internet, often the experience could only be related on playgrounds and birthday parties to a skeptical audience.

Finding a glitch you could duplicate was like finding the map to One-Eyed Willy’s treasure; it opened up a whole new realm of consciousness within gamer imaginations and encouraged adventurous exploration. Some glitches even found their way into mainstream use once they were shared with enough people. Before the internet was teaching us how to ruin friendships, these were the glitches that shook our world… Continue Reading »

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Apr 02 2014

Every Metal Gear Solid Character is David Bowie

Published by under Images,Video Games

metal gear

I believe this is from NeoGAF originally, and through some detective work, it’s been figured out that every character in Metal Gear Solid is actually David Bowie. There are ten separate example of this phenomenon in action as seen above, though each of varying degrees of legitimacy.

I’m tempted to believe in the conspiracy, but to be fair, David Bowie went through so many different looks over the years, he could probably look somewhat like anyone if you hunted through enough of his pictures.

[via]

One response so far


Mar 31 2014

Titanfail: Where Are The Eighth Generation Must-Have Games?

Published by under Editorials,Video Games

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I can still remember the feeling like it was yesterday. I was sitting, watching my friend Nick play Bioshock. I hadn’t yet purchased an Xbox 360 at the time because I am poor, and because Kameo wasn’t exactly filling me the urge to rush to Gamestop. But as I sat there, watching my buddy traverse the stunning, dilapidated hallways of Rapture, I became overwhelmed with the sense that I needed to go get a 360 and needed to go get Bioshock, right then and there, regardless of whether it meant I couldn’t buy groceries for a week or two. The thing is, that is not happening with the new consoles. So this leads me to ask: where is the eight generation’s proverbial Bioshock? The game that will make it so I HAVE to own one of these systems?

Continue Reading »

14 responses so far


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