Archive for the 'Video Games' Category

Jul 23 2014

League of Legends Gets Animated

Published by under Video Games,Videos

Riot Games has come out with yet another rather excellent cinematic, showing what it would be like if their 5v5 Summoner’s Rift matches were scripted by say, Pixar, instead of in the game itself.

I’d go off about how Riot needs to seriously get moving on a League of Legends animated movie or TV show before their star potentially fades, but I already wrote an entire article about that. The moral of the story? If your game has 120+ characters an 67 million players, USE THEM.

2 responses so far

Jul 23 2014

What an Open World Could Mean for the Zelda Series

Published by under Editorials,Video Games


Nintendo games are a bit like Mom’s cooking. You can criticize it behind their back all you want, but as soon as you smell something familiar cooking up, your mouth inevitably starts to water.

Case in point – the announcement of a completely new Zelda game for the Wii U. Everyone, myself included, freaked out when they saw this breath-taking trailer. People have been taking potshots at the core Zelda mechanics for years, but now that a shiny new one has been teased, hope yet again springs eternal.

This reaction occurs because no matter how much people want to bitch about Zelda, it’s still Zelda …dammit. The series produced some of the most refined, fun, and art-driven games ever created on God’s green earth, and it’s only by examining the amazing qualities of some Zelda titles that the others may appear inferior.

That legacy has led to early extreme hype surrounding the new Zelda for Wii U. Series director Eiji Aonuma promises a return to the exploration of the older titles, as well as a commitment to toning back the incessant nagging and interminable tutorials.

These factors, however, aren’t exciting in and of themselves. Most of us have played Skyrim, loved it, then found ourselves wanting more variety from the content. While this feeling wasn’t enough to keep me from playing Skyrim for countless hours (I just started a new character), it does bring to light that Nintendo’s announcement isn’t exciting because there’s going to be another quest-driven, open-exploration fantasy game, but because a Zelda game is going to have these things.

So why does the gaming community and press have such high hopes for introducing an open world to the Legend of Zelda series? Let’s dig a little deeper to find out how this anticipation translates to what changes people are really asking for… Continue Reading »

2 responses so far

Jul 21 2014

Tumblr Invents Pokemon Shaming

Published by under Images,Video Games


The weird, wide world of Tumblr has invented a new use of fan art, Pokemon shaming. By now you’ve probably seen at least one picture of a dog or toddler wearing a sign saying they ate something they shouldn’t or crapped somewhere they shouldn’t.

Now, the artists of Tumblr have descended to bring the concept to Pokemon, and the growing series has a number of creatures being shamed for doing something they shouldn’t with their elemental powers. Mewtwo’s is particularly bad, but you can check out all the other ones below. Continue Reading »

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Jul 18 2014

The Halo Theme Sung in a Stairwell

Published by under Video Games,Videos

I don’t imagine this is how the original Halo theme was recorded, but I was quite impressed with how well an echo chamber this stairwell turned out be. Who needs million dollar recording studios when you can just have the staircase in the back of the building work just as well?

Shoot, all this Halo talk makes me want to play the Destiny beta. Excuse me…

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Jul 17 2014

Some Clean, Cute Portal GIFs

Published by under Images,Video Games


David Urbinati is a great animator who has a talent for the minimalist. He’s done a series of rather amazing Portal GIFs in his signature style, one of which you can see above which Chell bounding down a testing room somewhere. I love how Portal was one of the first games to at least attempt to explain how an unarmored character could survive falls from nearly infinite heights.

Anyway, there are more where these came from, and you can check them out on David’s site here.

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Jul 16 2014

More Video Games With WWE Commentary

Published by under Video Games,Videos

We featured the first video in this series a few weeks ago, but now Jim Ross is back with some video game commentary, and the result is just as effective as it was the first time around. I’m not sure why no one thought of how funny the combination of this would be until now, but it’s good someone finally discovered it.

Check it out above if you missed it last time, and click through it to see episode one.

One response so far

Jul 14 2014

A Non-Sports Fan’s Love for Sports Video Games

Published by under Editorials,Video Games


We all know that October is THE month for games this year. When people ask me what games I’m looking forward to the most for that month, they always find my answer to be unusual. I’m actually really excited for NBA 2K15 and WWE 2K15. The only other game that matches my level of anticipation would be Dragon Age: Inquisition. It’s funny how people assume that I’m a huge sports fan especially since I play basketball, wrestling, volleyball and boxing video games. I do enjoy watching these sports on TV and sometimes live as well. However, I’m not as addicted to the real life thing as I am towards its video games. I don’t watch every single game on TV or spew out predictions based on stats. I’m not that kind of fan. I’m more mainstream and I’m not shy to admit that I only watch “key” games or if it’s the finals/tournament.

I get that people are wondering how one could enjoy sports games if they aren’t big fans in real life. To be fair, I did say that I’m a fan to a certain degree though. Anyway, there are a lot of elements that even non-sports fans will love in games like NBA 2K15, Fight Night and many others. A lot of people have written articles about one of these elements as well. There’s something in these games that appeal to everyone whether or not you are a sports enthusiast. This is something developers kept in mind whenever they made their games. Who wouldn’t want more people to play their games?

Continue Reading »

4 responses so far

Jul 09 2014

Peripheral Vision: Super Game Boy, GB Hunter, and Game Boy Player

Published by under Columns,Video Games


Video game marketing can be weird. At one point, a company like Nintendo will have to hard-sell a trimmed-down, handheld version of their extremely popular home console. They’ll claim “it’s just as good as the original, but you can take it with you!”

Then, once the portable version becomes a runaway success, they’ll have to convince people that the only logical thing to do is buy an adapter for playing the portable games at home in front of a TV. The irony is astounding.

Surprisingly, though, the Super Game Boy was not only a bestseller, but it was also a solid investment. Anyone who had put effort into building a quality Game Boy library would get a lot of mileage out of the peripheral.

I’ve already covered how and why the Game Boy became such a hit and managed to revolutionize the portable console industry. That triumph attracted developers who flocked to the Game Boy as a vehicle for cheap and relatively easy market penetration. Soon, game studios weren’t just churning out pathetic clones of their home console games, but they also came up with some original concepts designed to take full advantage of the Game Boy’s hardware.

And they were good. The console didn’t stick around for ten-plus years out of coincidence; titles like Pokémon and Link’s Awakening raised the game design bar for years to come.. The incredible amount of quality Game Boy titles makes the prospect of playing them on a non-tiny screen and sans-batteries appealing, even if the concept does seem slightly bass-ackwards.

In recognition of the paradoxical ingenuity that Nintendo stumbled upon, here are the most noteworthy methods of playing small games on a big screen… Continue Reading »

2 responses so far

Jul 08 2014

This is How You Beat Fallout 3 in 24 Minutes

Published by under Video Games,Videos

I’m used to seeing video game speedruns for the likes of Mario, Sonic and so on, but Fallout 3? Given the fact that I’d sunk 100+ hours into that game, I didn’t think it could clock in at anything less than six.

But it turns out there are a few exploitable wallhacks in the game that can be used to boost speedruns into the sub half-hour range. The new record has been set by BubblesDelFuego, who beats the game in 24:23 using this method. It’s precisely as ridiculous as it sounds, but it’s a must watch if you’re a fan of the game.

Really need me a PS4/Xbox One Fallout 4. New Vegas just didn’t cut it for me, and I want a full evolution. Let’s do it, Bethesda.

One response so far

Jul 07 2014

Why Psi-Ops Remains Awesome Today

Published by under Editorials,Video Games


This is a guest post by Mike Leaño, a freelance writer, aspiring evil genius, and founder of Console Gamer, an independent video game blog.

It was a trap! The moment you stepped inside the small chamber, its thick glass door slammed shut behind you and a translucent mist started filling the area. After whiffing the haze and realising it was poison, you try to break the glass with your thick-heeled boot but it doesn’t give.

As you pound away at the door, an enemy foot soldier appears on the other side and gloats at your imminent death. You stand back and unload an entire clip of your machine gun at your obstacle, but nothing happens.

An epiphany finally hits you; mustering every ounce of your will, you lift your foe off his feet using the power of your psyche and smash him forcefully against the entrance. It cracks.

You slam him again; this time, the glass shatters. Continue Reading »

One response so far

Jul 07 2014

Four “Terrible” Video Game Film Adaptations I Love

Published by under Lists,Video Games


We all know that there really aren’t any good video game film adaptations. Sometimes it’s even laughable to hope that one will be different. I’ve stopped expecting for critically acclaimed films based on video games, but I still go to theatres and pay money to see these flicks.

Watching these adaptations have become some sort of past time for me. I know it won’t give the video game justice, but might as well go along for the ride.  Sometimes filmmakers know this and they just end up making it super ridiculous so it could at least be entertaining to some degree.

Love or hate them, here are a couple of mediocre video game film adaptations that I find enjoyable to watch.

Continue Reading »

7 responses so far


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