May 03 2012
Unreal Game Review: Telltale’s The Walking Dead – A New Day

Spoiler Alert: I’ll do my best to refrain from spoiling plot details, but as the gameplay and the plot are wound tightly together it will be difficult. You have been warned.
Before jumping into the undead apocalypse I should mentioned that, like many, I really love zombie lore. I’ve seen the movies, played the games, read the books; I’m an apocalyptic aficionado if you will. I mention this because I’m of the belief that there is no such thing as an objective review.
Sure I could end a review with an official “8 out of 10” or give it a decimal “8.5!” to make it look legit, but unless I fork over some sort of rubric any number I create is arbitrary. I’m also a fan of AMC’s The Walking Dead, so my brain will most likely draw subconscious similarities between the game and the show. There is no point in pretending that I have no expectations when sitting down to play a zombie game, so I’m going to be honest about it. I was psyched to sit down and play Telltale’s The Walking Dead, and I really wanted to like it. This was my mindset as I sat down for my first play through of Episode One: A New Day. Continue Reading »











































