Jul 28 2014
A lone man stands on a broken, old highway, with the wind blowing in his hair. In front of him he has miles of destroyed and dilapidated Washington D.C to explore. But a big part of this for him is how alone he is. All around him, only threats loom in all directions. Mutants who want to tear him apart. Bandits who wants to rob and kill him, leaving his body to rot in the dust like carrion. SUDDENLY, three of his friends “drop in” the game and start obliterating everything around him. All sense of dread, loneliness, and solemnity are gone, and he strides forth with his three friends, decimating all that stand in their way. As you can see from the following statement, Fallout 3 would have been ruined by multiplayer. I wrote that specifically to make a point. I live for single player game experiences. I am a loner, Dottie, a rebel. Yet the forthcoming landscape of games seem to hint that this is going to be a thing of the past. All games are trying to cram multiplayer into their game (and even build entire games around it), and I will now tell you why that has put the single player game on the soon-to-be-extinct list, and why that kills the entire purpose of video games (for me, at least).