Nov 09 2011
The Modern Warfare 3 Journal: Day 1

As I stood in line at Gamestop in a queue of thirty plus people at 11 AM, I knew Activision had another hit on their hands. Furthermore, the thirteen year old kid trading in his copy of Battlefield 3 to help pay for the game was almost a metaphor for how the upcoming battle between the titles might play out.
Call of Duty has now become officially a perennial franchise, with a new installment out literally every fall. This causes critics of the series to poke fun at it, and make unflattering comparisons to Madden, where only minor tweaks and adjustments are put into each new year’s release.
But even with these jabs, it was still the case that each of the titles in the Call of Duty franchise were at least new games. Sure, the differences between Modern Warfare’s 1, 2 and last year’s Black Ops were hardly colossal, but there were notable changes that made the games feel like a somewhat new and exciting experience each time.
With Modern Warfare 3 however, the clock has run out. In its current format, it’s becoming clear that Activision has squeezed almost every drop out of this series that it can manage. I’ve always laughed along with the jokes about new COD games being glorified $60 map packs, but in the case of MW3, it’s an undeniable, factual statement.











































