Oct 08 2014
I had such high hopes. Too high, maybe, but that wasn’t the real problem. Gone Girl was technically wonderful, as are most things under David Fincher’s ever vigilant eye. But a big mistake was made in its creation.
Adapting for film is a tricky business. Novels are the most recognised form of adaptation (I’ve heard around a third of all films are estimated to be somehow derived from books), but there are other sources – plays, games, historical figures/situations, websites, and the latest, childhood board games. There’s certainly plenty of inspiration for studios and filmmakers who want the safety net of a pre-existing audience.
The key word here is inspiration.
There’s a reason video games are yet to have a breakthrough film that shows the potential for good RPG to DVD adaptation. The mediums are much too similar! You play a game, you like the game, and you think ‘Wouldn’t it be cool to see this as a movie?’ You mean on a screen? With people moving and talking and stuff? Haven’t you already seen that? Continue Reading »