May 08 2014
People are starting to get to mess around with the new super Unreal Engine 4, and some of the stuff that’s being made is pretty damn cool. Take the above, an ultra-HD rendering of the Temple of Time from The Legend of Zelda: The Ocarina of Time.
No it’s not playable, and this vision took animator Michael Eurek six months to make with some help from Z-brush, Photoshop and Maya, but it’s awesome to behold all the same. Problem is, with the rate Nintendo’s hardware is evolving from a power perspective, it’ll be like 2054 before this is a licensed reality.
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