Aug 28 2013
I remember the days of my childhood when the majority of the dialogue in a video game was silent. I had to read through blocks of text and my thumb was used to tapping the ‘x’ button to continue the conversation. Consequently, I grew up preferring to have subtitles whenever I watched or played something. Years later, technology boomed and voice acting was introduced into video games.
Voice actors brought to life the characters we played and encountered from our video games. It helped us empathize with the characters and made us feel a deeper level of connection with these fictional characters. They are no doubt instrumental in making characters stand out to gamers.
However, an article from Polygon gave readers a perspective into what it’s like to be a voice actor. In the article, Nathan Fillon told Cortana’s voice actress that: “If you don’t do one of these games, fans are going to be upset, but they’re still going to buy the game.” This hints that voice actors are ultimately replaceable and they don’t really have much footing. We’ve seen people upset over David Hayter’s and Kevin Conroy’s end voicing iconic characters. However, I think it’s true that fans of the series will still buy the game regardless of who voices these characters. I know my friends who were initially so upset seemed to have forgotten about the whole hubbub.
Personally, I love the actors behind some of the video games I have played. They’re great people and I’ve had the privilege of working with some of them in the past. They are no doubt talented folks. However, I think it’s true that in some way audiences are more accepting of replacing voice actors than their live action counterparts.
How do you feel about this?
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