<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Iconic Doom Screen Taken from 320&#215;240 to 9,600&#215;7,211</title>
	<atom:link href="http://unrealitymag.com/index.php/2013/02/20/iconic-doom-screen-taken-from-320x240-to-9600x7211/feed/" rel="self" type="application/rss+xml" />
	<link>http://unrealitymag.com/index.php/2013/02/20/iconic-doom-screen-taken-from-320x240-to-9600x7211/</link>
	<description></description>
	<lastBuildDate>Mon, 20 May 2013 16:12:14 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.5.1</generator>
	<item>
		<title>By: Nick</title>
		<link>http://unrealitymag.com/index.php/2013/02/20/iconic-doom-screen-taken-from-320x240-to-9600x7211/#comment-697875</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Fri, 22 Feb 2013 01:49:47 +0000</pubDate>
		<guid isPermaLink="false">http://unrealitymag.com/?p=80373#comment-697875</guid>
		<description><![CDATA[I like how screwed the hi-res guy is. No armor, and hardly any ammo.]]></description>
		<content:encoded><![CDATA[<p>I like how screwed the hi-res guy is. No armor, and hardly any ammo.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Cody</title>
		<link>http://unrealitymag.com/index.php/2013/02/20/iconic-doom-screen-taken-from-320x240-to-9600x7211/#comment-697736</link>
		<dc:creator>Cody</dc:creator>
		<pubDate>Wed, 20 Feb 2013 21:43:03 +0000</pubDate>
		<guid isPermaLink="false">http://unrealitymag.com/?p=80373#comment-697736</guid>
		<description><![CDATA[If they redid the entire game with those graphics I would 100% plunk down the money to play it.]]></description>
		<content:encoded><![CDATA[<p>If they redid the entire game with those graphics I would 100% plunk down the money to play it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: J. Morales</title>
		<link>http://unrealitymag.com/index.php/2013/02/20/iconic-doom-screen-taken-from-320x240-to-9600x7211/#comment-697726</link>
		<dc:creator>J. Morales</dc:creator>
		<pubDate>Wed, 20 Feb 2013 19:52:41 +0000</pubDate>
		<guid isPermaLink="false">http://unrealitymag.com/?p=80373#comment-697726</guid>
		<description><![CDATA[It&#039;s not just the graphics that have evolved.  You don&#039;t realize how nice some modern gaming conventions are until you go back and play some of the older games.  I got some old games I used to love or missed off GOG.com and pretty much without reservation it has usually been a bit of a mess because have just come such a long way.  First example that comes to my mind is trying to control your character in the Crusader: No Regret and No Mercy games, so clunky compared to a modern shooter, and so hard to maneuver around because there is really no map or objective marker.  It&#039;s wild and honestly, not as much fun as I thought it would be.  Well, I&#039;ll sit down and beat the game eventually . . . some day . . . maybe . . . if they ever stop releasing good modern games . . .]]></description>
		<content:encoded><![CDATA[<p>It&#8217;s not just the graphics that have evolved.  You don&#8217;t realize how nice some modern gaming conventions are until you go back and play some of the older games.  I got some old games I used to love or missed off GOG.com and pretty much without reservation it has usually been a bit of a mess because have just come such a long way.  First example that comes to my mind is trying to control your character in the Crusader: No Regret and No Mercy games, so clunky compared to a modern shooter, and so hard to maneuver around because there is really no map or objective marker.  It&#8217;s wild and honestly, not as much fun as I thought it would be.  Well, I&#8217;ll sit down and beat the game eventually . . . some day . . . maybe . . . if they ever stop releasing good modern games . . .</p>
]]></content:encoded>
	</item>
</channel>
</rss>

<!-- Performance optimized by W3 Total Cache. Learn more: http://www.w3-edge.com/wordpress-plugins/

Page Caching using apc (Requested URI is rejected)
Database Caching 1/6 queries in 0.008 seconds using memcached
Object Caching 244/246 objects using apc
Content Delivery Network via cdn.unrealitymag.com

 Served from: $http_host @ 2013-05-20 12:13:23 by W3 Total Cache -->