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	<title>Comments on: My Favorite Video Game Character of 2012: Connor</title>
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	<link>http://unrealitymag.com/index.php/2013/01/31/my-favorite-video-game-character-of-2012-connor/</link>
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		<title>By: DaveyJ1</title>
		<link>http://unrealitymag.com/index.php/2013/01/31/my-favorite-video-game-character-of-2012-connor/#comment-696031</link>
		<dc:creator>DaveyJ1</dc:creator>
		<pubDate>Thu, 31 Jan 2013 21:48:22 +0000</pubDate>
		<guid isPermaLink="false">http://unrealitymag.com/?p=79054#comment-696031</guid>
		<description><![CDATA[I loved Altaïr and the way the story was told in Assassin&#039;s Creed 1. Something magical that the rest of the series never got. Ezio grew on me in the trilogy and knowing his path Assassin&#039;s Creed 2 is much more bearable to replay.
I didn&#039;t love Assassin&#039;s Creed 3 mainly because of the gameplay, but playing as Connor after getting intrigued by Hatham was absolutely terrible. I didn&#039;t feel immersed by Connor. Rather than being a serious but professional assassin kinda like Altaïr (which I feel like he was kinda intented) Connor seemed an arrogant prick with a constant frown and badly defined motivations. I know there were enough points to make Connor feel like a good character, but they never pulled it off for me. The story was a mess, in terms of writing and pacing. I think my other problems with the game make Connor seem worse than he is, now that I think about it. Perhaps he was a fine character, but terribly executed.]]></description>
		<content:encoded><![CDATA[<p>I loved Altaïr and the way the story was told in Assassin&#8217;s Creed 1. Something magical that the rest of the series never got. Ezio grew on me in the trilogy and knowing his path Assassin&#8217;s Creed 2 is much more bearable to replay.<br />
I didn&#8217;t love Assassin&#8217;s Creed 3 mainly because of the gameplay, but playing as Connor after getting intrigued by Hatham was absolutely terrible. I didn&#8217;t feel immersed by Connor. Rather than being a serious but professional assassin kinda like Altaïr (which I feel like he was kinda intented) Connor seemed an arrogant prick with a constant frown and badly defined motivations. I know there were enough points to make Connor feel like a good character, but they never pulled it off for me. The story was a mess, in terms of writing and pacing. I think my other problems with the game make Connor seem worse than he is, now that I think about it. Perhaps he was a fine character, but terribly executed.</p>
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		<title>By: John</title>
		<link>http://unrealitymag.com/index.php/2013/01/31/my-favorite-video-game-character-of-2012-connor/#comment-696020</link>
		<dc:creator>John</dc:creator>
		<pubDate>Thu, 31 Jan 2013 20:11:14 +0000</pubDate>
		<guid isPermaLink="false">http://unrealitymag.com/?p=79054#comment-696020</guid>
		<description><![CDATA[Oops, forgot to say that Connor is my favourite character from the latest games I&#039;ve played too. 

I kind of liked The Witcher as well...]]></description>
		<content:encoded><![CDATA[<p>Oops, forgot to say that Connor is my favourite character from the latest games I&#8217;ve played too. </p>
<p>I kind of liked The Witcher as well&#8230;</p>
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		<title>By: John</title>
		<link>http://unrealitymag.com/index.php/2013/01/31/my-favorite-video-game-character-of-2012-connor/#comment-696019</link>
		<dc:creator>John</dc:creator>
		<pubDate>Thu, 31 Jan 2013 20:08:48 +0000</pubDate>
		<guid isPermaLink="false">http://unrealitymag.com/?p=79054#comment-696019</guid>
		<description><![CDATA[I&#039;m still playing it now as the multiplayer as steered me away from the single game. Got to find the time to get back into it now. If you haven&#039;t tried it, it can be addictive!

I&#039;m sold to the AC franchise and I loved every game in it&#039;s own way, but I agree that it as become increasingly easy to fight. I used to run away from guards as you could get overwhelm by them in AC2. Now, it&#039;s just so easy to kill everyone that I try to take the forts by stealth just for my own pride. 

I think ubisoft is well aware of this and it&#039;s why the optional objectives are a lot more harder this time. It often take a couple of reload to get the 100% synchro... when i just don&#039;t give up!]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m still playing it now as the multiplayer as steered me away from the single game. Got to find the time to get back into it now. If you haven&#8217;t tried it, it can be addictive!</p>
<p>I&#8217;m sold to the AC franchise and I loved every game in it&#8217;s own way, but I agree that it as become increasingly easy to fight. I used to run away from guards as you could get overwhelm by them in AC2. Now, it&#8217;s just so easy to kill everyone that I try to take the forts by stealth just for my own pride. </p>
<p>I think ubisoft is well aware of this and it&#8217;s why the optional objectives are a lot more harder this time. It often take a couple of reload to get the 100% synchro&#8230; when i just don&#8217;t give up!</p>
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		<title>By: Tasm</title>
		<link>http://unrealitymag.com/index.php/2013/01/31/my-favorite-video-game-character-of-2012-connor/#comment-696017</link>
		<dc:creator>Tasm</dc:creator>
		<pubDate>Thu, 31 Jan 2013 19:44:14 +0000</pubDate>
		<guid isPermaLink="false">http://unrealitymag.com/?p=79054#comment-696017</guid>
		<description><![CDATA[The character development was the best in the series, and of most games I&#039;ve played. The actual voice actor was terribly inexpressive and bland. You could feel much more passion and liveliness from Ezio Auditore.

I compare my disappointment with the end of Desmond&#039;s story to my disappointment with the ending of Lost. I would love to play an AC title with no connection to the present. OR play an AC with a well-crafted storyline in the present. The story of those who came before should have been wrapped up (latest) by the ending of AC:R and AC3 should have focused on more character development for Desmond as an Assassin.

The free-roaming was amazing!

The hunting was the funnest part of the whole damn thing!

The Tomahawk was kick-ass!]]></description>
		<content:encoded><![CDATA[<p>The character development was the best in the series, and of most games I&#8217;ve played. The actual voice actor was terribly inexpressive and bland. You could feel much more passion and liveliness from Ezio Auditore.</p>
<p>I compare my disappointment with the end of Desmond&#8217;s story to my disappointment with the ending of Lost. I would love to play an AC title with no connection to the present. OR play an AC with a well-crafted storyline in the present. The story of those who came before should have been wrapped up (latest) by the ending of AC:R and AC3 should have focused on more character development for Desmond as an Assassin.</p>
<p>The free-roaming was amazing!</p>
<p>The hunting was the funnest part of the whole damn thing!</p>
<p>The Tomahawk was kick-ass!</p>
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		<title>By: Caleb K</title>
		<link>http://unrealitymag.com/index.php/2013/01/31/my-favorite-video-game-character-of-2012-connor/#comment-696009</link>
		<dc:creator>Caleb K</dc:creator>
		<pubDate>Thu, 31 Jan 2013 19:23:46 +0000</pubDate>
		<guid isPermaLink="false">http://unrealitymag.com/?p=79054#comment-696009</guid>
		<description><![CDATA[In hindsight I think this game will be commended for it&#039;s ambition. It may have it&#039;s faults but story wise I felt like it was the best of the bunch. I also really like how Ubi-soft broke from a lot of the conventions in the previous games. It&#039;s a whole lot bigger than the other games and many missions can be beaten in a couple different ways now. Plus the time period is so unique and proves they can handle a different setting.  It just needed more refinement. We&#039;ll see that in future efforts I&#039;m sure.

How good was the naval stuff too? I would like to see a game involving way more of that and some land missions as well. It Doesn&#039;t necessarily need to be under the AC Banner either.]]></description>
		<content:encoded><![CDATA[<p>In hindsight I think this game will be commended for it&#8217;s ambition. It may have it&#8217;s faults but story wise I felt like it was the best of the bunch. I also really like how Ubi-soft broke from a lot of the conventions in the previous games. It&#8217;s a whole lot bigger than the other games and many missions can be beaten in a couple different ways now. Plus the time period is so unique and proves they can handle a different setting.  It just needed more refinement. We&#8217;ll see that in future efforts I&#8217;m sure.</p>
<p>How good was the naval stuff too? I would like to see a game involving way more of that and some land missions as well. It Doesn&#8217;t necessarily need to be under the AC Banner either.</p>
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		<title>By: Paul Tassi</title>
		<link>http://unrealitymag.com/index.php/2013/01/31/my-favorite-video-game-character-of-2012-connor/#comment-696006</link>
		<dc:creator>Paul Tassi</dc:creator>
		<pubDate>Thu, 31 Jan 2013 19:01:20 +0000</pubDate>
		<guid isPermaLink="false">http://unrealitymag.com/?p=79054#comment-696006</guid>
		<description><![CDATA[I&#039;ve heard a lot of people say that, but I don&#039;t know, something about him just resonated with me. I felt more attached to him than most protagonists I&#039;ve controlled in games.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;ve heard a lot of people say that, but I don&#8217;t know, something about him just resonated with me. I felt more attached to him than most protagonists I&#8217;ve controlled in games.</p>
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		<title>By: Lubz</title>
		<link>http://unrealitymag.com/index.php/2013/01/31/my-favorite-video-game-character-of-2012-connor/#comment-696003</link>
		<dc:creator>Lubz</dc:creator>
		<pubDate>Thu, 31 Jan 2013 18:30:28 +0000</pubDate>
		<guid isPermaLink="false">http://unrealitymag.com/?p=79054#comment-696003</guid>
		<description><![CDATA[Connor is actually my least favorite of the 3 main characters. I distinctly recall the moment where he was talking to someone on the Homestead and I realized &quot;This guy has zero emotion...I actually dislike him&quot;. He felt like an emotionless shell.]]></description>
		<content:encoded><![CDATA[<p>Connor is actually my least favorite of the 3 main characters. I distinctly recall the moment where he was talking to someone on the Homestead and I realized &#8220;This guy has zero emotion&#8230;I actually dislike him&#8221;. He felt like an emotionless shell.</p>
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	<item>
		<title>By: MurderBot</title>
		<link>http://unrealitymag.com/index.php/2013/01/31/my-favorite-video-game-character-of-2012-connor/#comment-696000</link>
		<dc:creator>MurderBot</dc:creator>
		<pubDate>Thu, 31 Jan 2013 18:20:24 +0000</pubDate>
		<guid isPermaLink="false">http://unrealitymag.com/?p=79054#comment-696000</guid>
		<description><![CDATA[In terms of voice and presence I found Connor to be dull as dishwater. His motivations and moods were all over the place. I couldn&#039;t invest in him at all. As a result, for me AC3 felt like more of chore in getting through than AC2.1 and 2.2 combined. 

On the plus side I was pleased with Haytham Kenway and Charles Lee as antagonists. 

Haytam had Ezio&#039;s charm and swagger wrapped in pragmatic ambition, and Lee beginning as a loyal and stalwart companion slid very well into polite malevolence and barely contained rage. This was all terrifically expressed through their voices, expressions and mannerisms.

It&#039;s just too bad Connor bored me to tears.]]></description>
		<content:encoded><![CDATA[<p>In terms of voice and presence I found Connor to be dull as dishwater. His motivations and moods were all over the place. I couldn&#8217;t invest in him at all. As a result, for me AC3 felt like more of chore in getting through than AC2.1 and 2.2 combined. </p>
<p>On the plus side I was pleased with Haytham Kenway and Charles Lee as antagonists. </p>
<p>Haytam had Ezio&#8217;s charm and swagger wrapped in pragmatic ambition, and Lee beginning as a loyal and stalwart companion slid very well into polite malevolence and barely contained rage. This was all terrifically expressed through their voices, expressions and mannerisms.</p>
<p>It&#8217;s just too bad Connor bored me to tears.</p>
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