Jan 16 2013

The Evolution of Even More Video Games: A Gallery

Published by at 8:00 am under Images,Video Games

I’ll bet many of you didn’t know that The Elder Scrolls has been around for nearly twenty years already.  That’s right kids.  Back in 1994 there was version of Elder Scrolls called Arena.  Then there was The Elder Scrolls II: Daggerfall.  It goes on and on an on to what we now know as Skyrim.  But it doesn’t stop there.

We have awesome pictures from a number of different games to see how they evolved.  Games included in this gallery are FIFA Soccer, Max Payne, Far Cry, Twisted Metal, and Assassin’s Creed.

Check out their evolution after the jump….

To what we now know as Skyrim!  Check out the evolution below





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10 responses so far

  • nico

    Would help if they weren’t all really lo-res pictures to begin with.

  • Arafax

    Thanks to the low resolution there is now difference.

  • Arafax

    EDIT: of course no difference, not now difference

  • illeaturfamily

    I second Nico’s comment

  • krye

    Yeah those pictures aren’t of any use.

  • Icemand

    Oh man, I sank a TON of time into Daggerfall.

    I stopped playing when all the missions started repeating themselves. You’d get a new mission but when you went to the location it would be exactly the same as an earlier mission.

  • Andy

    The format for this is so messy. Yeah, let’s have a row with Skyrim and put two Fifa games right next to it.

    While we’re at it, let’s examine the evolution of Assassin’s Creed, since all three games are from the same console generation, and have been released within 5 years of each other, with minimal graphical upgrades.

  • Andy

    Edit, my mistake on Assassin’s Creed. 5 games in 6 years.

    We might as well examine the evolution of Call of Duty, from the first Modern Warfare up to Black Ops 2.

  • eLTeezy

    That’s definitely not Far Cry 2?

  • radwolf76

    Your Morrowind screenshot is actually from a pre-release development build. Retail version had a more polished HUD, and they had to change the layout of the city that shot was taken in, due to poor framerates on the original XBox and on PCs of that vintage (Later on, PC modders were able to restore that original design vision as the hardware advanced).

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