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	<title>Comments on: Lingering Excuses: An Open Star Wars Question to Walt Disney</title>
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	<link>http://unrealitymag.com/index.php/2012/11/16/lingering-excuses-an-open-star-wars-question-to-walt-disney/</link>
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		<title>By: Sauron Bane</title>
		<link>http://unrealitymag.com/index.php/2012/11/16/lingering-excuses-an-open-star-wars-question-to-walt-disney/#comment-690134</link>
		<dc:creator>Sauron Bane</dc:creator>
		<pubDate>Tue, 20 Nov 2012 19:25:30 +0000</pubDate>
		<guid isPermaLink="false">http://unrealitymag.com/?p=73594#comment-690134</guid>
		<description><![CDATA[Gotta say, I agree with you completely on this... I mean, the original trilogies worlds were far and beyond more intimidating, and &#039;Real&#039;. Though a lot of the Prequels were indeed pretty, they didn&#039;t really draw that never-ending feeling that everything was out to get the heroes. That being said, the logistics of the situation on Tatooine is one of those things that get&#039;s really interesting if you dive into the extended universe. Tatooine went even further downhill than it already was. At the time of the prequels it was at one of it&#039;s strongest points in hundreds of years, but with the rise of the Empire, even Tatooine seemed too open for many criminals, who fled to darker corners of the galaxy.]]></description>
		<content:encoded><![CDATA[<p>Gotta say, I agree with you completely on this&#8230; I mean, the original trilogies worlds were far and beyond more intimidating, and &#8216;Real&#8217;. Though a lot of the Prequels were indeed pretty, they didn&#8217;t really draw that never-ending feeling that everything was out to get the heroes. That being said, the logistics of the situation on Tatooine is one of those things that get&#8217;s really interesting if you dive into the extended universe. Tatooine went even further downhill than it already was. At the time of the prequels it was at one of it&#8217;s strongest points in hundreds of years, but with the rise of the Empire, even Tatooine seemed too open for many criminals, who fled to darker corners of the galaxy.</p>
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		<title>By: Shiki</title>
		<link>http://unrealitymag.com/index.php/2012/11/16/lingering-excuses-an-open-star-wars-question-to-walt-disney/#comment-690064</link>
		<dc:creator>Shiki</dc:creator>
		<pubDate>Mon, 19 Nov 2012 11:21:12 +0000</pubDate>
		<guid isPermaLink="false">http://unrealitymag.com/?p=73594#comment-690064</guid>
		<description><![CDATA[Mr. Zimmerman, I must say this was a great read! And your comparison with sex was spot on :-)))]]></description>
		<content:encoded><![CDATA[<p>Mr. Zimmerman, I must say this was a great read! And your comparison with sex was spot on <img src='http://cdn.unrealitymag.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> ))</p>
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		<title>By: Rex Hondo</title>
		<link>http://unrealitymag.com/index.php/2012/11/16/lingering-excuses-an-open-star-wars-question-to-walt-disney/#comment-690045</link>
		<dc:creator>Rex Hondo</dc:creator>
		<pubDate>Mon, 19 Nov 2012 00:14:01 +0000</pubDate>
		<guid isPermaLink="false">http://unrealitymag.com/?p=73594#comment-690045</guid>
		<description><![CDATA[Look at it this way, as regards Cloud City.  Han, Chewie and Leia are Lando&#039;s guests, so most of what we see is up in the administrative levels.  Of course that part of the city is going to be clean.  Even as dirty as coal mining is, I pretty much guarantee the executive board room of the corporation that owns the mines is going to be clean and stylish.]]></description>
		<content:encoded><![CDATA[<p>Look at it this way, as regards Cloud City.  Han, Chewie and Leia are Lando&#8217;s guests, so most of what we see is up in the administrative levels.  Of course that part of the city is going to be clean.  Even as dirty as coal mining is, I pretty much guarantee the executive board room of the corporation that owns the mines is going to be clean and stylish.</p>
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		<title>By: E. Lee Zimmerman</title>
		<link>http://unrealitymag.com/index.php/2012/11/16/lingering-excuses-an-open-star-wars-question-to-walt-disney/#comment-689944</link>
		<dc:creator>E. Lee Zimmerman</dc:creator>
		<pubDate>Fri, 16 Nov 2012 22:45:57 +0000</pubDate>
		<guid isPermaLink="false">http://unrealitymag.com/?p=73594#comment-689944</guid>
		<description><![CDATA[@Heche: you&#039;re absolutely right, and that&#039;s what I was getting at when I said that there are elements of the OT that almost required stylistically the choice of these environments (or something similar).

@Aaron: D&#039;oh!  I should&#039;ve said &quot;Tibanna-gas breathers&quot;!

@DavidR: to be perfectly frank, I don&#039;t dislike the PT.  To the contrary -- like I said toward the end of the piece -- even bad sex is still sex, and that&#039;s never a bad thing.  If I had more time &amp; space, I would&#039;ve gone on to say that I firmly believe that the aesthetics of both versions of THE CLONE WARS feel much more in sync with the OT.  You make some solid points, though, as to how the PT balances the OT.  Certainly, there&#039;s no dominant &#039;villain&#039; visually in the PT, and, you betcha, that definitely contributes to the nebulousness of the pieces.

@RBourn: oh, yeah.  I knew it was Tibanna gas, but, having never been into a Tibanna gas mine, I went with the sarcastic coal mine analogy.  (I&#039;m so Earthcentric!)  Like I said, Cloud City just felt too clean to me ... except for the places I mentioned.  I grew up working in some steel fabricating plants with my father, and the industrialness of it rubbed off on me.

@Mr. B: true enough; however, the timeframe between the OT &amp; PT was only 20 yrs ... not much of a Dark Age if it was only 20 yrs apart ... but I do understand &amp; for the most part agree with your sentiments.

To all: thanks for reading &amp; sounding off.  Seriously.  Much appreciated.]]></description>
		<content:encoded><![CDATA[<p>@Heche: you&#8217;re absolutely right, and that&#8217;s what I was getting at when I said that there are elements of the OT that almost required stylistically the choice of these environments (or something similar).</p>
<p>@Aaron: D&#8217;oh!  I should&#8217;ve said &#8220;Tibanna-gas breathers&#8221;!</p>
<p>@DavidR: to be perfectly frank, I don&#8217;t dislike the PT.  To the contrary &#8212; like I said toward the end of the piece &#8212; even bad sex is still sex, and that&#8217;s never a bad thing.  If I had more time &amp; space, I would&#8217;ve gone on to say that I firmly believe that the aesthetics of both versions of THE CLONE WARS feel much more in sync with the OT.  You make some solid points, though, as to how the PT balances the OT.  Certainly, there&#8217;s no dominant &#8216;villain&#8217; visually in the PT, and, you betcha, that definitely contributes to the nebulousness of the pieces.</p>
<p>@RBourn: oh, yeah.  I knew it was Tibanna gas, but, having never been into a Tibanna gas mine, I went with the sarcastic coal mine analogy.  (I&#8217;m so Earthcentric!)  Like I said, Cloud City just felt too clean to me &#8230; except for the places I mentioned.  I grew up working in some steel fabricating plants with my father, and the industrialness of it rubbed off on me.</p>
<p>@Mr. B: true enough; however, the timeframe between the OT &amp; PT was only 20 yrs &#8230; not much of a Dark Age if it was only 20 yrs apart &#8230; but I do understand &amp; for the most part agree with your sentiments.</p>
<p>To all: thanks for reading &amp; sounding off.  Seriously.  Much appreciated.</p>
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		<title>By: Mr B</title>
		<link>http://unrealitymag.com/index.php/2012/11/16/lingering-excuses-an-open-star-wars-question-to-walt-disney/#comment-689939</link>
		<dc:creator>Mr B</dc:creator>
		<pubDate>Fri, 16 Nov 2012 21:11:30 +0000</pubDate>
		<guid isPermaLink="false">http://unrealitymag.com/?p=73594#comment-689939</guid>
		<description><![CDATA[Tattooine looking &#039;healthier&#039; in the prequels could be explained easy enough, indeed the whole look of the prequels compared to the originals (AKA the why doesn the &#039;past&#039; look more advanced than the &#039;future&#039; argument). 

Its not always a given that the future is going to be more advanced/better. Look at our own history-what followed the glory of the Roman Empire? The Dark Ages. Not until after the medieval period could it considered that our civilisation got more advanced in architecture, medicine, culture etc than the Romans.]]></description>
		<content:encoded><![CDATA[<p>Tattooine looking &#8216;healthier&#8217; in the prequels could be explained easy enough, indeed the whole look of the prequels compared to the originals (AKA the why doesn the &#8216;past&#8217; look more advanced than the &#8216;future&#8217; argument). </p>
<p>Its not always a given that the future is going to be more advanced/better. Look at our own history-what followed the glory of the Roman Empire? The Dark Ages. Not until after the medieval period could it considered that our civilisation got more advanced in architecture, medicine, culture etc than the Romans.</p>
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		<title>By: RBourn</title>
		<link>http://unrealitymag.com/index.php/2012/11/16/lingering-excuses-an-open-star-wars-question-to-walt-disney/#comment-689936</link>
		<dc:creator>RBourn</dc:creator>
		<pubDate>Fri, 16 Nov 2012 20:25:51 +0000</pubDate>
		<guid isPermaLink="false">http://unrealitymag.com/?p=73594#comment-689936</guid>
		<description><![CDATA[So, just on the mining thing, you know it&#039;s Tibanna gas they are &quot;mining&quot;, not coal?

You can&#039;t exactly dig into a gas giant anyway.

Otherwise, great job about the environments thing, I had never heard that pointed out anywhere else. Congrats on being original]]></description>
		<content:encoded><![CDATA[<p>So, just on the mining thing, you know it&#8217;s Tibanna gas they are &#8220;mining&#8221;, not coal?</p>
<p>You can&#8217;t exactly dig into a gas giant anyway.</p>
<p>Otherwise, great job about the environments thing, I had never heard that pointed out anywhere else. Congrats on being original</p>
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		<title>By: David R</title>
		<link>http://unrealitymag.com/index.php/2012/11/16/lingering-excuses-an-open-star-wars-question-to-walt-disney/#comment-689934</link>
		<dc:creator>David R</dc:creator>
		<pubDate>Fri, 16 Nov 2012 20:20:33 +0000</pubDate>
		<guid isPermaLink="false">http://unrealitymag.com/?p=73594#comment-689934</guid>
		<description><![CDATA[This is actually an interesting - and somewhat novel - take on the difference between the two trilogies. Thanks for not going the traditional route here.

That said, I DO seem to be the resident Prequel fan...

The Originals are certainly more sophisticated than their surface adventures would imply, but so too are the Prequels. They&#039;re just about different things, and go about it in different ways.

Higher stakes are also simpler stakes. While the Prequels do lack an immediate emotional connection (at least, when compared to the Originals), they make up for it IMO by their complexity, their satire, and their &quot;skullduggery.&quot; The less-immediate stakes in that trilogy ALSO allows the Originals to up the ante on the Prequels, which is absolutely essential to maintaining the structural integrity of a six-part saga like this. In the PT, the world falls apart due to corruption and disrepair, and in the OT the Rebels have to fight for their life to get it back.

In the Prequels, danger is &quot;ellusive.&quot; A phantom menace, if you will. Intentionally so, I&#039;d argue. Yoda, I sound like for some reason. With RotS, it comes into the light, and it is the heroes of the story who must scurry around in the shadows, if they want to make it out alive. 

Yin and yang, to borrow a phrase from your article. The PT enriches the OT along with telling its own valuable stories.

A couple of other notes on locations in the PT:
-Naboo is idyllic; the perfect home for humans. Appropriate to show us paradise at the beginning of this series before it gets taken from us by evil, and also appropriate to bookend the saga with &quot;green&quot; planets.
-Kamino (my favorite of the Prequels) brings us a Bespin-like floating city, only this time over water. The structural echo to Empire is nice, but it works subtextually, as water has an association with things that are hidden/submerged. Also love the metaphoric visual of the spartan, glowing interior with the storm raging just outside.
-Mustafar basically speaks for itself, but is probably the most blatantly allegorical location of the series -- except for maybe Cloud City, the heaven that hides hell within it.

Basically, I note the differences outlined in this article, but I think they largely work in the service of the story as opposed to against it.]]></description>
		<content:encoded><![CDATA[<p>This is actually an interesting &#8211; and somewhat novel &#8211; take on the difference between the two trilogies. Thanks for not going the traditional route here.</p>
<p>That said, I DO seem to be the resident Prequel fan&#8230;</p>
<p>The Originals are certainly more sophisticated than their surface adventures would imply, but so too are the Prequels. They&#8217;re just about different things, and go about it in different ways.</p>
<p>Higher stakes are also simpler stakes. While the Prequels do lack an immediate emotional connection (at least, when compared to the Originals), they make up for it IMO by their complexity, their satire, and their &#8220;skullduggery.&#8221; The less-immediate stakes in that trilogy ALSO allows the Originals to up the ante on the Prequels, which is absolutely essential to maintaining the structural integrity of a six-part saga like this. In the PT, the world falls apart due to corruption and disrepair, and in the OT the Rebels have to fight for their life to get it back.</p>
<p>In the Prequels, danger is &#8220;ellusive.&#8221; A phantom menace, if you will. Intentionally so, I&#8217;d argue. Yoda, I sound like for some reason. With RotS, it comes into the light, and it is the heroes of the story who must scurry around in the shadows, if they want to make it out alive. </p>
<p>Yin and yang, to borrow a phrase from your article. The PT enriches the OT along with telling its own valuable stories.</p>
<p>A couple of other notes on locations in the PT:<br />
-Naboo is idyllic; the perfect home for humans. Appropriate to show us paradise at the beginning of this series before it gets taken from us by evil, and also appropriate to bookend the saga with &#8220;green&#8221; planets.<br />
-Kamino (my favorite of the Prequels) brings us a Bespin-like floating city, only this time over water. The structural echo to Empire is nice, but it works subtextually, as water has an association with things that are hidden/submerged. Also love the metaphoric visual of the spartan, glowing interior with the storm raging just outside.<br />
-Mustafar basically speaks for itself, but is probably the most blatantly allegorical location of the series &#8212; except for maybe Cloud City, the heaven that hides hell within it.</p>
<p>Basically, I note the differences outlined in this article, but I think they largely work in the service of the story as opposed to against it.</p>
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		<title>By: Aaron</title>
		<link>http://unrealitymag.com/index.php/2012/11/16/lingering-excuses-an-open-star-wars-question-to-walt-disney/#comment-689922</link>
		<dc:creator>Aaron</dc:creator>
		<pubDate>Fri, 16 Nov 2012 19:02:28 +0000</pubDate>
		<guid isPermaLink="false">http://unrealitymag.com/?p=73594#comment-689922</guid>
		<description><![CDATA[I&#039;m pretty sure that every human being in the Star Wars universe is a &quot;gas-breather&quot; - oxygen being a gas and all.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m pretty sure that every human being in the Star Wars universe is a &#8220;gas-breather&#8221; &#8211; oxygen being a gas and all.</p>
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		<title>By: Heche</title>
		<link>http://unrealitymag.com/index.php/2012/11/16/lingering-excuses-an-open-star-wars-question-to-walt-disney/#comment-689918</link>
		<dc:creator>Heche</dc:creator>
		<pubDate>Fri, 16 Nov 2012 18:01:44 +0000</pubDate>
		<guid isPermaLink="false">http://unrealitymag.com/?p=73594#comment-689918</guid>
		<description><![CDATA[“there’s one striking similarity to all these worlds:” 

They are all geographical impossibilities. No planet could ever be one giant type of biome, the topography wouldn’t allow it. The planets would all have to look roughly similar to Earth in their distribution of swamp, desert, snow and whatever else.]]></description>
		<content:encoded><![CDATA[<p>“there’s one striking similarity to all these worlds:” </p>
<p>They are all geographical impossibilities. No planet could ever be one giant type of biome, the topography wouldn’t allow it. The planets would all have to look roughly similar to Earth in their distribution of swamp, desert, snow and whatever else.</p>
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		<title>By: E. Lee Zimmerman</title>
		<link>http://unrealitymag.com/index.php/2012/11/16/lingering-excuses-an-open-star-wars-question-to-walt-disney/#comment-689913</link>
		<dc:creator>E. Lee Zimmerman</dc:creator>
		<pubDate>Fri, 16 Nov 2012 17:28:11 +0000</pubDate>
		<guid isPermaLink="false">http://unrealitymag.com/?p=73594#comment-689913</guid>
		<description><![CDATA[@Ozzy: Methinks you&#039;re hitting on a major point: technology has the added effect of removing us from Nature while instead granting us &quot;an all-new Nature, now 30% more vibrant!&quot;  I don&#039;t mean to sound like I&#039;m ragging on CGI b/c I&#039;m not.  It&#039;s that Lucas doesn&#039;t seem to be using CGI to enhance his stories, just his visuals.  Thanks for reading &amp; sounding off!]]></description>
		<content:encoded><![CDATA[<p>@Ozzy: Methinks you&#8217;re hitting on a major point: technology has the added effect of removing us from Nature while instead granting us &#8220;an all-new Nature, now 30% more vibrant!&#8221;  I don&#8217;t mean to sound like I&#8217;m ragging on CGI b/c I&#8217;m not.  It&#8217;s that Lucas doesn&#8217;t seem to be using CGI to enhance his stories, just his visuals.  Thanks for reading &amp; sounding off!</p>
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