<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Why Kickstarter Could Be Both the Best and Possibly the Worst Thing for Gaming</title>
	<atom:link href="http://unrealitymag.com/index.php/2012/06/05/why-kickstarter-could-be-both-the-best-and-possibly-the-worst-thing-for-gaming/feed/" rel="self" type="application/rss+xml" />
	<link>http://unrealitymag.com/index.php/2012/06/05/why-kickstarter-could-be-both-the-best-and-possibly-the-worst-thing-for-gaming/</link>
	<description></description>
	<lastBuildDate>Sun, 19 May 2013 21:26:34 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.5.1</generator>
	<item>
		<title>By: RBourn</title>
		<link>http://unrealitymag.com/index.php/2012/06/05/why-kickstarter-could-be-both-the-best-and-possibly-the-worst-thing-for-gaming/#comment-676576</link>
		<dc:creator>RBourn</dc:creator>
		<pubDate>Tue, 05 Jun 2012 14:49:29 +0000</pubDate>
		<guid isPermaLink="false">http://unrealitymag.com/?p=61691#comment-676576</guid>
		<description><![CDATA[This is a rather pessimistic article. In a world where developers are spending ever increasing amounts of time giving the finger to their buyers, operations like Kickstarter allow the users to decide what gets made not the people who make the game.

In that business model, we will get failures, and screw-ups. Some people will lose their money, but the point of the crowd funding system is that lots of people pledge small amounts of money so if they lose it the loss to the individual is minimal. I would rather lose $15 pledging to a kickstarter project that fails than pay $60 to get a disappointing game I didn&#039;t like that screws with the users.

I think the COD4 photoshop is funny, but if they tried something like that, it would give too much power to the gamers they are supposed to serve and probably would be boycotted  by many people due to the sheer cheek of asking for payments for a AAA title before the game is even made. I think only fanboys and idiots would put money towards that, so that would be their loss.]]></description>
		<content:encoded><![CDATA[<p>This is a rather pessimistic article. In a world where developers are spending ever increasing amounts of time giving the finger to their buyers, operations like Kickstarter allow the users to decide what gets made not the people who make the game.</p>
<p>In that business model, we will get failures, and screw-ups. Some people will lose their money, but the point of the crowd funding system is that lots of people pledge small amounts of money so if they lose it the loss to the individual is minimal. I would rather lose $15 pledging to a kickstarter project that fails than pay $60 to get a disappointing game I didn&#8217;t like that screws with the users.</p>
<p>I think the COD4 photoshop is funny, but if they tried something like that, it would give too much power to the gamers they are supposed to serve and probably would be boycotted  by many people due to the sheer cheek of asking for payments for a AAA title before the game is even made. I think only fanboys and idiots would put money towards that, so that would be their loss.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

<!-- Performance optimized by W3 Total Cache. Learn more: http://www.w3-edge.com/wordpress-plugins/

Page Caching using apc (Requested URI is rejected)
Database Caching 1/6 queries in 0.014 seconds using memcached
Object Caching 222/224 objects using apc
Content Delivery Network via cdn.unrealitymag.com

 Served from: $http_host @ 2013-05-19 18:39:55 by W3 Total Cache -->