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	<title>Comments on: 42 Ways to Die in Saints Row 3</title>
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	<link>http://unrealitymag.com/index.php/2011/12/13/42-ways-to-die-in-saints-row-3/</link>
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		<title>By: Tim</title>
		<link>http://unrealitymag.com/index.php/2011/12/13/42-ways-to-die-in-saints-row-3/#comment-596288</link>
		<dc:creator>Tim</dc:creator>
		<pubDate>Wed, 14 Dec 2011 01:30:22 +0000</pubDate>
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		<description><![CDATA[After watching the video I was about to comment, then read the first line of your post and realized you had the exact same thought as me. This game has not changed from Saints Row 2. Lasing a target for an air strike doesn&#039;t make it a different wonky almost-last generation game.]]></description>
		<content:encoded><![CDATA[<p>After watching the video I was about to comment, then read the first line of your post and realized you had the exact same thought as me. This game has not changed from Saints Row 2. Lasing a target for an air strike doesn&#8217;t make it a different wonky almost-last generation game.</p>
]]></content:encoded>
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	<item>
		<title>By: pedro</title>
		<link>http://unrealitymag.com/index.php/2011/12/13/42-ways-to-die-in-saints-row-3/#comment-596037</link>
		<dc:creator>pedro</dc:creator>
		<pubDate>Tue, 13 Dec 2011 22:47:03 +0000</pubDate>
		<guid isPermaLink="false">http://unrealitymag.com/?p=50384#comment-596037</guid>
		<description><![CDATA[the attention span excuse will soon be used for everyone, will join tl;dr and the future from idiocracy is one day closer]]></description>
		<content:encoded><![CDATA[<p>the attention span excuse will soon be used for everyone, will join tl;dr and the future from idiocracy is one day closer</p>
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