May 21 2010

The Evolution of Video Game Sound

Published by at 3:45 pm under Video Games,Videos

httpv://www.youtube.com/watch?v=a324ykKV-7Y

Here’s a cool little video that shows how video game audio tracks have evolved over the last 30 years or so, with the help of Secret of Monkey Island, a series that’s been around for a long while now.

It’s hard to believe that games like that were even around in 1981, but I think it’s even more hard to believe that we’ve made no advancements in video game sound technology since 1994. I mean, I know sound isn’t that big of a deal, but doesn’t fifteen years seem like an awfully long time to keep the same format? Maybe “it can’t sound any better” but I kind of doubt that.





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7 responses so far

7 Responses to “The Evolution of Video Game Sound”

  1. Jasonon 22 May 2010 at 1:55 pm

    It can’t sound any better.

    Or at least, it can’t sound much better.

    The reason: human ears can hear sound from about 20 to 20,000 Hz. You need a variable with a range double that size for technical reasons (both compressions and rarefactions) to store and work with this information efficiently.

    8 bit computing can’t handle a range of numbers this big without major compromises or work-arounds. An 8 bit variable can have a decimal value 0 to 255. 16 bit is 0 to 65,535, which is more than enough to work with this kind of data efficiently. 32 bit (0 to 4+billion) and 64 bit (0 to 18+quintillion! that’s 18 zeros) are both overkill.

    Sure you can theoretically improve the fidelity, but only to a degree that lab equipment or only the most sensitive ears could detect. You’ll get bigger improvements by buying a nicer speaker system.

    So for all intents and purposes, it can’t sound any better.

  2. Jasonon 22 May 2010 at 2:00 pm

    and I should have said, “It can’t sound ‘much’ better.”

  3. Jasonon 22 May 2010 at 2:01 pm

    ^ at the end there. No edit button, ugh.

  4. Jasonon 22 May 2010 at 2:57 pm

    Or what I should have said to sum it all up:

    It can sound better, but it can’t sound much better.

  5. coron 24 May 2010 at 12:22 pm

    Thanks for the info Jason :)

  6. ChatBrize Gossip Forumon 25 May 2010 at 11:55 am

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    [...] The Evolution Of Video Game Sound [Unreality] [...]

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