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> <channel><title>Comments on: The Dragon Age Origins Journal: Day 3</title> <atom:link href="http://unrealitymag.com/index.php/2009/11/09/the-dragon-age-journal-day-3/feed/" rel="self" type="application/rss+xml" /><link>http://unrealitymag.com/index.php/2009/11/09/the-dragon-age-journal-day-3/</link> <description></description> <lastBuildDate>Sat, 26 May 2012 14:08:05 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.3.2</generator> <item><title>By: Kyle</title><link>http://unrealitymag.com/index.php/2009/11/09/the-dragon-age-journal-day-3/#comment-664021</link> <dc:creator>Kyle</dc:creator> <pubDate>Fri, 20 Jan 2012 02:17:26 +0000</pubDate> <guid
isPermaLink="false">http://unrealitymag.com/index.php/2009/11/09/the-dragon-age-journal-day-3/#comment-664021</guid> <description>Just a response to your &quot;Between Mass Effect 2, and the epic Old Republic MMO Bioware is making, I had to think, &#039;How they hell are they possibly squeezing this game in?&#039;&quot; comment: Dragon Age was developed by Bioware&#039;s Edmonton studio, same as the first Mass Effect, while Mass Effect 2 was developed by their Montreal studio.
I don&#039;t mean to sound snoody (is that a word?), just thought you should know.</description> <content:encoded><![CDATA[<p>Just a response to your &#8220;Between Mass Effect 2, and the epic Old Republic MMO Bioware is making, I had to think, &#8216;How they hell are they possibly squeezing this game in?&#8217;&#8221; comment: Dragon Age was developed by Bioware&#8217;s Edmonton studio, same as the first Mass Effect, while Mass Effect 2 was developed by their Montreal studio.<br
/> I don&#8217;t mean to sound snoody (is that a word?), just thought you should know.</p> ]]></content:encoded> </item> <item><title>By: wobsnatch</title><link>http://unrealitymag.com/index.php/2009/11/09/the-dragon-age-journal-day-3/#comment-642743</link> <dc:creator>wobsnatch</dc:creator> <pubDate>Thu, 29 Dec 2011 06:10:00 +0000</pubDate> <guid
isPermaLink="false">http://unrealitymag.com/index.php/2009/11/09/the-dragon-age-journal-day-3/#comment-642743</guid> <description>Um...you&#039;re joking, right? You didn&#039;t put together at some point that if you&#039;re an annoyingly cloying nice guy to Morrigan, the SNARKY EMO ANGST-BOT, she isn&#039;t going to want your sex? Really?Admittedly, the console version is unplayable.I know this is old...but crikey.</description> <content:encoded><![CDATA[<p>Um&#8230;you&#8217;re joking, right? You didn&#8217;t put together at some point that if you&#8217;re an annoyingly cloying nice guy to Morrigan, the SNARKY EMO ANGST-BOT, she isn&#8217;t going to want your sex? Really?</p><p>Admittedly, the console version is unplayable.</p><p>I know this is old&#8230;but crikey.</p> ]]></content:encoded> </item> <item><title>By: Pitt90</title><link>http://unrealitymag.com/index.php/2009/11/09/the-dragon-age-journal-day-3/#comment-155197</link> <dc:creator>Pitt90</dc:creator> <pubDate>Mon, 11 Oct 2010 00:15:39 +0000</pubDate> <guid
isPermaLink="false">http://unrealitymag.com/index.php/2009/11/09/the-dragon-age-journal-day-3/#comment-155197</guid> <description>I know this is an old review, but I just found it and had to comment.  I think that one of the things the reviewer hates the most, the fact that the PC isn&#039;t voiced, is one of the things that I like the most about this game.  I hate the voiced PC in Mass Effect, et al.  After all, it is a role-playing game, and when I play a role-played character, I want to hear *MY* voice as the PC, not some other actor&#039;s.  But I&#039;m an actor and do voiceovers, so I enjoy &quot;talking&quot; to the game, using the scripted text.So I&#039;m just saying to each is own.  Just because you don&#039;t like it, doesn&#039;t make it a flaw, per se.In other news, I love the plot, story, characters, etc.  I play/replay DA far more than I play ME, so it really is just a matter of taste.That&#039;s it. :)</description> <content:encoded><![CDATA[<p>I know this is an old review, but I just found it and had to comment.  I think that one of the things the reviewer hates the most, the fact that the PC isn&#8217;t voiced, is one of the things that I like the most about this game.  I hate the voiced PC in Mass Effect, et al.  After all, it is a role-playing game, and when I play a role-played character, I want to hear *MY* voice as the PC, not some other actor&#8217;s.  But I&#8217;m an actor and do voiceovers, so I enjoy &#8220;talking&#8221; to the game, using the scripted text.</p><p>So I&#8217;m just saying to each is own.  Just because you don&#8217;t like it, doesn&#8217;t make it a flaw, per se.</p><p>In other news, I love the plot, story, characters, etc.  I play/replay DA far more than I play ME, so it really is just a matter of taste.</p><p>That&#8217;s it. <img
src='http://unrealitymag.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p> ]]></content:encoded> </item> <item><title>By: GameCritic1</title><link>http://unrealitymag.com/index.php/2009/11/09/the-dragon-age-journal-day-3/#comment-85632</link> <dc:creator>GameCritic1</dc:creator> <pubDate>Fri, 02 Apr 2010 08:06:29 +0000</pubDate> <guid
isPermaLink="false">http://unrealitymag.com/index.php/2009/11/09/the-dragon-age-journal-day-3/#comment-85632</guid> <description>Being one of the most critical reviewers I&#039;ve ever met I can says this game is great.  Very rarely do I say that.  This game is deep.  Very deep and requires true patience to gain any sort of knowledge about its&#039; content.  I&#039;d like to point out the complaints about the graphics.  Clearly these complaints are based on individual system configurations.  I, for instance, play the game on my Wide Screen HD monitor with the settings at 1920-1080 and I must say the game looks decent.  Needless to say these comments are made ignorantly.  Get a real computer and see what I mean.   I have played most rpgs made on seven systems and I say this is right up there in quality.  Every game in the world has flaws and bugs.  Just look past them and enjoy a truely great game.</description> <content:encoded><![CDATA[<p>Being one of the most critical reviewers I&#8217;ve ever met I can says this game is great.  Very rarely do I say that.  This game is deep.  Very deep and requires true patience to gain any sort of knowledge about its&#8217; content.  I&#8217;d like to point out the complaints about the graphics.  Clearly these complaints are based on individual system configurations.  I, for instance, play the game on my Wide Screen HD monitor with the settings at 1920-1080 and I must say the game looks decent.  Needless to say these comments are made ignorantly.  Get a real computer and see what I mean.   I have played most rpgs made on seven systems and I say this is right up there in quality.  Every game in the world has flaws and bugs.  Just look past them and enjoy a truely great game.</p> ]]></content:encoded> </item> <item><title>By: xXburekXx</title><link>http://unrealitymag.com/index.php/2009/11/09/the-dragon-age-journal-day-3/#comment-45927</link> <dc:creator>xXburekXx</dc:creator> <pubDate>Fri, 11 Dec 2009 10:01:20 +0000</pubDate> <guid
isPermaLink="false">http://unrealitymag.com/index.php/2009/11/09/the-dragon-age-journal-day-3/#comment-45927</guid> <description>i want this game so bad i think i will be getting it for christmas, heres hoping</description> <content:encoded><![CDATA[<p>i want this game so bad i think i will be getting it for christmas, heres hoping</p> ]]></content:encoded> </item> <item><title>By: Trackback - Cheap Internation Call &#62;&#62; How to make cheap international call</title><link>http://unrealitymag.com/index.php/2009/11/09/the-dragon-age-journal-day-3/#comment-41080</link> <dc:creator>Trackback - Cheap Internation Call &#62;&#62; How to make cheap international call</dc:creator> <pubDate>Thu, 19 Nov 2009 17:54:21 +0000</pubDate> <guid
isPermaLink="false">http://unrealitymag.com/index.php/2009/11/09/the-dragon-age-journal-day-3/#comment-41080</guid> <description>,..] unrealitymag.com is one great source on this topic,..]</description> <content:encoded><![CDATA[<p>,..] unrealitymag.com is one great source on this topic,..]</p> ]]></content:encoded> </item> <item><title>By: Unreality - The Dragon Age Origins Journal: I Quit &#124;</title><link>http://unrealitymag.com/index.php/2009/11/09/the-dragon-age-journal-day-3/#comment-40363</link> <dc:creator>Unreality - The Dragon Age Origins Journal: I Quit &#124;</dc:creator> <pubDate>Mon, 16 Nov 2009 11:01:03 +0000</pubDate> <guid
isPermaLink="false">http://unrealitymag.com/index.php/2009/11/09/the-dragon-age-journal-day-3/#comment-40363</guid> <description>[...] journal #1 here [...]</description> <content:encoded><![CDATA[<p>[...] journal #1 here [...]</p> ]]></content:encoded> </item> <item><title>By: RobG</title><link>http://unrealitymag.com/index.php/2009/11/09/the-dragon-age-journal-day-3/#comment-40025</link> <dc:creator>RobG</dc:creator> <pubDate>Sat, 14 Nov 2009 19:04:12 +0000</pubDate> <guid
isPermaLink="false">http://unrealitymag.com/index.php/2009/11/09/the-dragon-age-journal-day-3/#comment-40025</guid> <description>You can press X on any of the the stats and it tells you what they mean. Attack value goes against the opponents defence value to determine whether you hit them or not. A simple read of the manual would tell you that. I also don&#039;t think &quot;I knew I wouldn&#039;t like this game&quot; is a great opener for a neutral review. Yes, this game has it&#039;s flaws (worst textures ever) but it just seems like this review doesn&#039;t really &quot;get it&quot; as arrogant as that sounds. The constant comparison to mass effect is a dead give away.</description> <content:encoded><![CDATA[<p>You can press X on any of the the stats and it tells you what they mean. Attack value goes against the opponents defence value to determine whether you hit them or not. A simple read of the manual would tell you that. I also don&#8217;t think &#8220;I knew I wouldn&#8217;t like this game&#8221; is a great opener for a neutral review. Yes, this game has it&#8217;s flaws (worst textures ever) but it just seems like this review doesn&#8217;t really &#8220;get it&#8221; as arrogant as that sounds. The constant comparison to mass effect is a dead give away.</p> ]]></content:encoded> </item> <item><title>By: Reason</title><link>http://unrealitymag.com/index.php/2009/11/09/the-dragon-age-journal-day-3/#comment-40007</link> <dc:creator>Reason</dc:creator> <pubDate>Sat, 14 Nov 2009 17:10:07 +0000</pubDate> <guid
isPermaLink="false">http://unrealitymag.com/index.php/2009/11/09/the-dragon-age-journal-day-3/#comment-40007</guid> <description>Seriously, as one of the more objective people out there I must say your review is quite neutral. And you emotional fan boys out there he is right in what he says. BTW, he does not say the game is bad, he just states some obvious flaws. And they are obvious flaws. In addition, the combat system is horrendous because you have values (attack, defense, damage, etc.) but the game does not tell you how they interact and what they mean. What does attack 90 mean? Because my guys miss probably 60% of the time any attack, including ranged. If I knew how the &quot;rolls&quot; are calculated, I could make better decision during leveling. This is worse than powergaming WoW because in WoW you actually KNOW what all the values mean.
Nonetheless, I do like the game. The dialogues between my party members are funny, the story is decent. Only the choices give me a hard time; who to pick: Morrigan or Leliana. As the reviewer stated, you have no idea how it effects you later and if it &quot;breaks&quot; quests or some other part of the game.</description> <content:encoded><![CDATA[<p>Seriously, as one of the more objective people out there I must say your review is quite neutral. And you emotional fan boys out there he is right in what he says. BTW, he does not say the game is bad, he just states some obvious flaws. And they are obvious flaws. In addition, the combat system is horrendous because you have values (attack, defense, damage, etc.) but the game does not tell you how they interact and what they mean. What does attack 90 mean? Because my guys miss probably 60% of the time any attack, including ranged. If I knew how the &#8220;rolls&#8221; are calculated, I could make better decision during leveling. This is worse than powergaming WoW because in WoW you actually KNOW what all the values mean.<br
/> Nonetheless, I do like the game. The dialogues between my party members are funny, the story is decent. Only the choices give me a hard time; who to pick: Morrigan or Leliana. As the reviewer stated, you have no idea how it effects you later and if it &#8220;breaks&#8221; quests or some other part of the game.</p> ]]></content:encoded> </item> <item><title>By: Paul Tassi</title><link>http://unrealitymag.com/index.php/2009/11/09/the-dragon-age-journal-day-3/#comment-39197</link> <dc:creator>Paul Tassi</dc:creator> <pubDate>Wed, 11 Nov 2009 12:59:20 +0000</pubDate> <guid
isPermaLink="false">http://unrealitymag.com/index.php/2009/11/09/the-dragon-age-journal-day-3/#comment-39197</guid> <description>@mitejThat&#039;s what I used to tell people about Mass Effect, but it&#039;s different here. I do listen to the vast majority of the stories (though I can only handle so many side quests about someone&#039;s niece/son/daughter/wife who is missing), and I just don&#039;t think the overall plot so far is very interesting. In fact, it sounds like a carbon copy of Lord of the Rings at the moment.I preferred the character alignment system in Mass Effect to the party favor system here, as I find it immensely frustrating trying to please everyone, and the dialogue choices often don&#039;t lead to logical results.</description> <content:encoded><![CDATA[<p>@mitej</p><p>That&#8217;s what I used to tell people about Mass Effect, but it&#8217;s different here. I do listen to the vast majority of the stories (though I can only handle so many side quests about someone&#8217;s niece/son/daughter/wife who is missing), and I just don&#8217;t think the overall plot so far is very interesting. In fact, it sounds like a carbon copy of Lord of the Rings at the moment.</p><p>I preferred the character alignment system in Mass Effect to the party favor system here, as I find it immensely frustrating trying to please everyone, and the dialogue choices often don&#8217;t lead to logical results.</p> ]]></content:encoded> </item> </channel> </rss>
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