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	<title>Comments on: Unreal Game Review: Batman: Arkham Asylum</title>
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	<link>http://unrealitymag.com/index.php/2009/09/18/unreal-game-review-batman-arkham-asylum/</link>
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		<title>By: The Borderlands Journal: Day 1 &#124;</title>
		<link>http://unrealitymag.com/index.php/2009/09/18/unreal-game-review-batman-arkham-asylum/#comment-34193</link>
		<dc:creator>The Borderlands Journal: Day 1 &#124;</dc:creator>
		<pubDate>Wed, 21 Oct 2009 10:36:05 +0000</pubDate>
		<guid isPermaLink="false">http://unrealitymag.com/index.php/2009/09/18/unreal-game-review-batman-arkham-asylum/#comment-34193</guid>
		<description>[...] over a period of time. I don’t do this for games I know I’m going to finish in ten hours like Arkham Asylum, Force Unleashed, and Halo Wars, but with games I know I’m putting in at least 25+ hours in, I [...]</description>
		<content:encoded><![CDATA[<p>[...] over a period of time. I don’t do this for games I know I’m going to finish in ten hours like Arkham Asylum, Force Unleashed, and Halo Wars, but with games I know I’m putting in at least 25+ hours in, I [...]</p>
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		<title>By: JoeTheDrumist</title>
		<link>http://unrealitymag.com/index.php/2009/09/18/unreal-game-review-batman-arkham-asylum/#comment-33663</link>
		<dc:creator>JoeTheDrumist</dc:creator>
		<pubDate>Mon, 19 Oct 2009 02:19:45 +0000</pubDate>
		<guid isPermaLink="false">http://unrealitymag.com/index.php/2009/09/18/unreal-game-review-batman-arkham-asylum/#comment-33663</guid>
		<description>I thought the guy who did Riddler was the same guy who always does Riddler, that&#039;s just how he sounds. Eh, idk. loved the game</description>
		<content:encoded><![CDATA[<p>I thought the guy who did Riddler was the same guy who always does Riddler, that&#8217;s just how he sounds. Eh, idk. loved the game</p>
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		<title>By: SirEdward</title>
		<link>http://unrealitymag.com/index.php/2009/09/18/unreal-game-review-batman-arkham-asylum/#comment-28984</link>
		<dc:creator>SirEdward</dc:creator>
		<pubDate>Fri, 18 Sep 2009 19:04:15 +0000</pubDate>
		<guid isPermaLink="false">http://unrealitymag.com/index.php/2009/09/18/unreal-game-review-batman-arkham-asylum/#comment-28984</guid>
		<description>@IcemanD and Limitus: I can agree with both of you.  It feels a lot like God of War and Devil May Cry but at the same time it doesn&#039;t.  The beauty of AA is how it takes pieces of most game genres and fuses them selectively.  Part God of War brawling, part Metroidvania re-tracing of paths, part RPG selective leveling and progress, part platformer.  It has the atmosphere of Bioshock and the depth of design of Metroid.  The world feels large but broken into manageable pieces.

I thought the boss battles were fun, though I wholeheartedly agree on Bain.  At first I thought it was cool.  Then the 5th time I fought a Bain-style enemy I was bored.

*spoilers!*

The Joker battle bothered me.  They made it this big point to show him transform and get all intimidating and for what?  So he could stand on a ledge posing for a helicopter?  Or so they could fit the standard &quot;Final boss has a transformation&quot; cliche into the game?</description>
		<content:encoded><![CDATA[<p>@IcemanD and Limitus: I can agree with both of you.  It feels a lot like God of War and Devil May Cry but at the same time it doesn&#8217;t.  The beauty of AA is how it takes pieces of most game genres and fuses them selectively.  Part God of War brawling, part Metroidvania re-tracing of paths, part RPG selective leveling and progress, part platformer.  It has the atmosphere of Bioshock and the depth of design of Metroid.  The world feels large but broken into manageable pieces.</p>
<p>I thought the boss battles were fun, though I wholeheartedly agree on Bain.  At first I thought it was cool.  Then the 5th time I fought a Bain-style enemy I was bored.</p>
<p>*spoilers!*</p>
<p>The Joker battle bothered me.  They made it this big point to show him transform and get all intimidating and for what?  So he could stand on a ledge posing for a helicopter?  Or so they could fit the standard &#8220;Final boss has a transformation&#8221; cliche into the game?</p>
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		<title>By: Limitus</title>
		<link>http://unrealitymag.com/index.php/2009/09/18/unreal-game-review-batman-arkham-asylum/#comment-28978</link>
		<dc:creator>Limitus</dc:creator>
		<pubDate>Fri, 18 Sep 2009 17:28:15 +0000</pubDate>
		<guid isPermaLink="false">http://unrealitymag.com/index.php/2009/09/18/unreal-game-review-batman-arkham-asylum/#comment-28978</guid>
		<description>@Iceman: just where did you find the &quot;Devil May Cry style&quot;?? It&#039;s not that I don&#039;t like DMC but at least in the demo there wasn&#039;t anything close to this.</description>
		<content:encoded><![CDATA[<p>@Iceman: just where did you find the &#8220;Devil May Cry style&#8221;?? It&#8217;s not that I don&#8217;t like DMC but at least in the demo there wasn&#8217;t anything close to this.</p>
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		<title>By: Madison</title>
		<link>http://unrealitymag.com/index.php/2009/09/18/unreal-game-review-batman-arkham-asylum/#comment-28963</link>
		<dc:creator>Madison</dc:creator>
		<pubDate>Fri, 18 Sep 2009 15:13:09 +0000</pubDate>
		<guid isPermaLink="false">http://unrealitymag.com/index.php/2009/09/18/unreal-game-review-batman-arkham-asylum/#comment-28963</guid>
		<description>I think I&#039;ll rent or borrow this one, then.  Finding everything in 12 hours is too little....I like to have to play for days just to pass a couple of impossible stages.

Anyway - and call me nuts - but I actually think WET looks pretty sweet.</description>
		<content:encoded><![CDATA[<p>I think I&#8217;ll rent or borrow this one, then.  Finding everything in 12 hours is too little&#8230;.I like to have to play for days just to pass a couple of impossible stages.</p>
<p>Anyway &#8211; and call me nuts &#8211; but I actually think WET looks pretty sweet.</p>
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		<title>By: IcemanD</title>
		<link>http://unrealitymag.com/index.php/2009/09/18/unreal-game-review-batman-arkham-asylum/#comment-28961</link>
		<dc:creator>IcemanD</dc:creator>
		<pubDate>Fri, 18 Sep 2009 15:09:32 +0000</pubDate>
		<guid isPermaLink="false">http://unrealitymag.com/index.php/2009/09/18/unreal-game-review-batman-arkham-asylum/#comment-28961</guid>
		<description>@ Madison: I recently rented it and just couldn&#039;t get into it.  The game is gorgeous but there is nothing new or innovative here.  Same old God of War / Devil May Cry style of gameplay.  Though the stealth did add a bit to the mix, just not enough to keep me interested.</description>
		<content:encoded><![CDATA[<p>@ Madison: I recently rented it and just couldn&#8217;t get into it.  The game is gorgeous but there is nothing new or innovative here.  Same old God of War / Devil May Cry style of gameplay.  Though the stealth did add a bit to the mix, just not enough to keep me interested.</p>
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		<title>By: Paul Tassi</title>
		<link>http://unrealitymag.com/index.php/2009/09/18/unreal-game-review-batman-arkham-asylum/#comment-28952</link>
		<dc:creator>Paul Tassi</dc:creator>
		<pubDate>Fri, 18 Sep 2009 13:57:06 +0000</pubDate>
		<guid isPermaLink="false">http://unrealitymag.com/index.php/2009/09/18/unreal-game-review-batman-arkham-asylum/#comment-28952</guid>
		<description>@Madison. I played on &quot;regular&quot; but there&#039;s an insane setting too I believe, which I know you like. I would say, rent not buy, I beat it and found every secret hidden thing in about 12 hours, which for this type of game is expected.</description>
		<content:encoded><![CDATA[<p>@Madison. I played on &#8220;regular&#8221; but there&#8217;s an insane setting too I believe, which I know you like. I would say, rent not buy, I beat it and found every secret hidden thing in about 12 hours, which for this type of game is expected.</p>
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		<title>By: Limitus</title>
		<link>http://unrealitymag.com/index.php/2009/09/18/unreal-game-review-batman-arkham-asylum/#comment-28951</link>
		<dc:creator>Limitus</dc:creator>
		<pubDate>Fri, 18 Sep 2009 13:39:25 +0000</pubDate>
		<guid isPermaLink="false">http://unrealitymag.com/index.php/2009/09/18/unreal-game-review-batman-arkham-asylum/#comment-28951</guid>
		<description>i played the demo, and i really liked it! now with your review i&#039;m quite sure i&#039;ll manage to get this game somehow^^</description>
		<content:encoded><![CDATA[<p>i played the demo, and i really liked it! now with your review i&#8217;m quite sure i&#8217;ll manage to get this game somehow^^</p>
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		<title>By: Madison</title>
		<link>http://unrealitymag.com/index.php/2009/09/18/unreal-game-review-batman-arkham-asylum/#comment-28936</link>
		<dc:creator>Madison</dc:creator>
		<pubDate>Fri, 18 Sep 2009 11:06:11 +0000</pubDate>
		<guid isPermaLink="false">http://unrealitymag.com/index.php/2009/09/18/unreal-game-review-batman-arkham-asylum/#comment-28936</guid>
		<description>The game looks gorgeous, but I&#039;m still on the fence a bit.  I hate repetitive enemies, for one.  And the combat seems underwhelming.  I suppose if the stealth aspect of the game is good, it&#039;d be worth playing - after all, that&#039;s kind of the essence of Batman, anyway.

How difficult is it, though?  Can you adjust the difficulty levels or unlock new ones?</description>
		<content:encoded><![CDATA[<p>The game looks gorgeous, but I&#8217;m still on the fence a bit.  I hate repetitive enemies, for one.  And the combat seems underwhelming.  I suppose if the stealth aspect of the game is good, it&#8217;d be worth playing &#8211; after all, that&#8217;s kind of the essence of Batman, anyway.</p>
<p>How difficult is it, though?  Can you adjust the difficulty levels or unlock new ones?</p>
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