Nov 18 2008
As I’m quite sure you’ve all heard by now:
A British woman is divorcing her husband after discovering his online alter-ego was having an affair with a fantasy world of Second Life, media reported on Friday. (here’s the rest of that story).in the
So is this what the world is coming to? I had no idea that the internet was full of these alternative universes. I assume that eventually there will never be a need to leave the house.
So ladies, guys, here’s another way we can NOT be ourselves and distance from our partners.
10 Virtual Life sites where you can ruin your marriage.
Second Life is an internet-based virtual world launched June 23, 2003 and developed by Linden Research, Inc, which came to international attention via mainstream news media in late 2006 and early 2007.
A free downloadable client program called the Second Life Viewer enables its users, called “Residents“, to interact with each other through motional avatars, providing an advanced level of a social network service combined with general aspects of a metaverse. Residents can explore, meet other residents, socialize, participate in individual and group activities, and create and trade items (virtual property) and services with one another.
It’s a little more mainstream now!
From the Mulitverse site: Multiverse’s unique technology platform will change the economics of virtual world development by empowering independent game developers to create high-quality, Massively Multiplayer Online Games (MMOGs) and non-game virtual worlds for less money and in less time than ever before.
In other words, download their software, create a unique, fake profile of yourself, meet people, and eventually cheat on your spouse.
Kaneva was originally founded to develop a massively multi-player online game (MMOG) but its founders perceived a need in the gaming industry for a software solution that would aid in the development of games. In late 2004, Kaneva released the first version of their Kaneva Game Platform that included features to enable professional or independent game developers to develop games
Unlike the more generalized Second Life or the more communication-based IMVU, the Virtual World of Kaneva focuses primarily on virtual shopping and entertainment. In 2008, Kaneva added the ability to view videos both on web profiles and inside 3D televisions in-world.
So basically now you can start your new relationships with people in online fake shopping environments. That’s wonderful.
My Mini Life
“Our goal is to allow anyone to fully express their physical life on the web. It’s as simple as that.”
*And to allow people to cheat on their spouses.
Red Light Center
Red Light Center (RLC) creates a virtual environment that facilitates and encourages human interaction over the Internet in a more natural manner. This is done by creating unique user identities (avatars), allowing natural human interaction models. Blah Blah Blah.
*This site is HARDCORE. It contains explicit sexual content. It’s one of the biggest virtual erotic sites out there. Adults only.
Yeah I’m sure marriages are safe when one of the spouses joins this site.
A Google creation, Lively is a downloadable virtual world that allows you to create your own virtual space. Ah yes, and of course add your “friends” to your space.
Vivaty Scenes is a web based virtual community where users can personalize their own virtual scene and avatar and socialize with their friends.
Yay! Own a dog so you can meet other people that own dogs, thus faciliating a common interest, thus facilitating an eventual romp fest with someone who isn’t your significant other.
IMVU is a new way to hang out and have fun with your friends online! Just like an old-school text-based messenger, you download IMVU’s software onto your PC. But with IMVU you create your own avatars who chat in animated 3D scenes. Check it out and experience 3D chat for yourself!
Yay for chat rooms! Yay for 3D messengers. Yay for infidelity!
There is a 3D online virtual world created by Will Harvey and Jeffrey Ventrella. There Inc. was founded in the spring of 1998. Closed beta began in July 2001, with various stages of beta following, and ending with an October 2003 launch date
The virtual world offers a PG-13 environment with built-in filters to block profanity, nudity, pornography and virtual bloodshed.
Members of There.com can participate in activities such as racing vehicles, playing cards, flying, designing homes, playing paintball, hoverboarding and training virtual pets. There is also access to special interest groups devoted to topics including recreation, business, the environment, education and the arts.
And cheating on people!
The Active Worlds Universe is a community of hundreds of thousands of users who chat and build 3D virtual reality environments in millions of square kilometers of virtual territory.
Wonderful. Let’s cheat on people.
*Descriptions sourced from websites and Wikipedia. The cheating on people stuff is all me.
More Unreal Posts